Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
DMC is not a big seller like RE though, don't hold your breath
The History of DMC video already comes off as WTF-inducing to newbies. Imagine adding DMC5 to the end of that, when that game alone has a plot more convoluted than the rest combined. And then imagine DMC6 "continuing the story" in a similar vein. This franchise is going to become Kingdom Hearts at this rate.
At this point, we probably need either a remake of DMC1/DMC3 or a DMC6 with a new cast. Although Vergil guiding Dante through Hell like their namesakes would be such a self-evident and fun plotline and setting to use that I couldn't say no to that. But otherwise, the series needs a fresh start.
I'd like to see a remake as well, such as what @OST mentions: On that note...
Kingdom Hearts has much worse writing than DMC. It's nowhere near as convoluted and contrived/forced: Considering how 5 is the most "complex" game yet in terms of story, that should tell you everything.
What I'm saying is that making 6 wouldn't push the narrative into KH levels. Not even close.
My KH comparison was admittedly facetious. But the plot of DMC5 sounds pretty extra to people who didn't play it, and this comes on top of four prior games. The target audience of DMC has much lower levels of tolerance for this sort of thing than KH’s, not sure they could handle the History of DMC video once you add DMC5 to it.
There's some risk of the series becoming a parody of itself if it doesn't know when to stop, and DMC5 could be a good place to stop. The remakes could still contain some additional material to tie up loose ends. (Could also be done in lower budget spin-offs with more experimental gameplay.)
Edit2: I'd say spammimg Y and items only became a workable "strategy" starting DMC4, a DMC1 remake should be faithful to OG in terms of difficulty.
Mentioned the risk of it becoming a parody of itself - Is it just me or did Dante become more Silly with 4 and 5? He's obviously always been kind of lighthearted, but it seems to have taken a new step for the worse imo in 4 and 5.
Maybe you're right about the series having become too layered, but the fact that we still don't know much about Sparda and Eve, Trish, Lady and Nero - I dunno... To me the series has always been pretty light on "lore", whereas KH you need a dictionary by your side to keep up if you didn't play some obscure spinoff, but I get your point.
@FEAR
The HD collection never had the Nintendo Switch additions added, which to me, makes it difficult to return to 3 for this particular iteration. Also not fond of the extremely slow leveling for styles. I understand there are mods, but they can be annoying. I tried to install a style switcher, but it just corrupted my game files, for example...
I agree they flanderized Dante a bit in DMC4. In the 3142 Graphic Artbook, the writer says he struggled with creating Nero and was finally told to write the scenario as if it starred Dante. Only later did they try to come up with ways to distinguish Nero from Dante and one of these was that Dante would play along with Agnus and co while Nero wouldn't. Hence the infamous theater scene etc. I don't think the approach benefitted either character, though as the newbie Nero bore the brunt of the negative reactions.
Dante's DMC5 antics felt more in line with DMC3, but he's older and unhappier in DMC5, so I can see why you'd question it. Guess they were setting up his decision to stay with Vergil in Hell by showing that he hated his life in the Human World and his only joy was fighting. Plus according to DMC5 Art Works, distinguishing Nero from him remained a concern, and if Dante toned things down at the same time former angry serious kid Nero showed more Dante-like playfulness and goofiness, it would have led to a convergence. Besides the fanbase loves Dante's Large Ham energy, even the exaggerated DMC4 version. Makes me wonder how a DMC1 remake would portray him, people will complain if they don’t at least get the DMC5 sad clown variant.
DMC is light on lore, I agree. The story spans over four decades hence why it manages to feel both complicated and full of large holes. Entire decades of Vergil's life are blank, as with Lady and Trish. The cause of Sparda’s death is unknown. It's unclear how Dante lived before the Bobby's Cellar days, as they abandoned the Redgrave family adoption idea for him. Nero though is both a protag and young, so the games and novels cover his life so far pretty well. If the circumstances of his conception were what was hinted at, they won’t say more on that.
I think that purely gameplay-wise, DMC5 itself can almost be considered a very ambitious remake, since it borrows so heavily from previous games (see enemies and bosses). Some remakes make more aggressive changes to the OG's gameplay than DMC5's innovations. Not having to come up with a whole new story with a new, credible antagonist and new playable characters could allow more resources to go towards gameplay and could even result in a remake that is more original gameplay-wise than DMC5 was.