Devil May Cry 5

Devil May Cry 5

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Elden Ring Jul 12, 2022 @ 7:52pm
Nero gameplay in DMC5 is garbage
i love nero. i loved playing him in DMC4. But i still don't get what they did with him in DMC5 with all this DEVIL BREAKERS garbage.

Definitely DMC5 miss the nero original gameplay flavor. Mostly cause of Devil Breakers importance in his gameplay
To me Nero should remain simple and Dante Complex. So add that level of useless complexity to Nero with the devil breakers was a stupid idea.

Some people will say "yOu aRe noT foRceD to use BrEakeRS"
well, yes but if you choose to not use them you lose a lot of Nero's power, and style becames harder to increase. Nico also becomes completely useless in term of story logic. So the game somehow widely force players to use the devil breakers.

Before someone comment "GNn yOu cAn sTilL d0 thE thinGs oF DmC4 u mOroN"
Yes you can,
But first you need to beat the whole game before get his "original" playstyle back and even after that, his gameplay is not the same and definitely not as cool than in DMC4 :
The ground and aerial buster animations was replaced by a slow weird gun shot animation and a wrestling hold that does not involve the devil bringer. These dmc4's animations were making a big part of the nervousness of the original gameplay of nero and they was completely removed from dmc5.

Those tiny details removed, and the complexity of devil breakers, makes his gameplay literrally 70% less fun than it was in DMC4 ...
They should just have give to nero an extra sword or a single devil breaker and keep the simple gameplay and the nices animations that it already had.

i invite everyone who disagree, to replay DMC4.
Last edited by Elden Ring; Jul 17, 2022 @ 11:14am
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Showing 1-15 of 124 comments
MrXBX Jul 12, 2022 @ 10:24pm 
What? If you beat the game you'd know that Nero regained the ability to use Buster regardless of if he has the Buster Arm or not. The other Breakers add a great deal of complexity to Nero's moveset but have a significant risk vs. reward mechanic to them.
7K Jul 13, 2022 @ 12:09am 
Sounds like you didn't play DMC5 or you are just salty for no apparent reason.
Elden Ring Jul 13, 2022 @ 1:10am 
Originally posted by MrXBX:
What? If you beat the game you'd know that Nero regained the ability to use Buster regardless of if he has the Buster Arm or not. The other Breakers add a great deal of complexity to Nero's moveset but have a significant risk vs. reward mechanic to them.

"If you beat the game you'd know"
you did not even read my post right ? lmao
YES you regain the ability to use buster. But my point is that the feeling IS NOT THE SAME AT ALL. The animation is not the same, the way to trigger it is not the same. Also most ennemies are not even affected by it. And the fact you get it at the end is also stupid. This kind of thing should be reserved for new special weapons, not for an origine core mechanic of the character. Did they removed rebellion and guns from Dante ? No because it makes no sense.

Devil Breaker are a stupid concept. First because they break ! Things already breaks in real life, and it sucks, so why would you give to a character an hability who breaks ? it's STUPID and annoying for no reason ! EVEN dark souls removed weapon who breaks proving i'm right about this. Also Breaker are funny but not that great in battle mostly because you need to deal with the order, and the fact they will break. So nero's abilities at any given time are NEVER exactly the same, making the character INCREDIBLY harder to learn and master than in DMC4, with NO tangible benefit. It even goes against the original concept of the character (less complex to play than dante)
Elden Ring Jul 13, 2022 @ 1:24am 
Originally posted by 7K:
Sounds like you didn't play DMC5 or you are just salty for no apparent reason.

bro I'm such a big fan of DMC that my sister knew there was something very important the week of the release but couldn't remember what. I had told her so much about that date that she had memorized it as something important to her.

i just don't LIKE the gameplay of nero in DMC 5 and think it betray his original gameplay way to much. Just imagine if they removed rebellion ibony and ivory from dante and gived him a weird tool who doesnt stop from breaking ?
imagine Vergil with a fan instead of yamato because a fan also "CUT".
This is what they did to nero gameplay in DMC5.
7K Jul 13, 2022 @ 2:00am 
Originally posted by Shoto:
Originally posted by 7K:
Sounds like you didn't play DMC5 or you are just salty for no apparent reason.

bro I'm such a big fan of DMC that my sister knew there was something very important the week of the release but couldn't remember what. I had told her so much about that date that she had memorized it as something important to her.

i just don't LIKE the gameplay of nero in DMC 5 and think it betray his original gameplay way to much. Just imagine if they removed rebellion ibony and ivory from dante and gived him a weird tool who doesnt stop from breaking ?
imagine Vergil with a fan instead of yamato because a fan also "CUT".
This is what they did to nero gameplay in DMC5.

You can play DMC5 Nero the same way you did in DMC4 but for some nonsensical reason this makes his gameplay in 5 garbage and betrays his original gameplay way to much? The Breakers you hate so much can be completely ignored. I've beaten and S ranked every Nero mission on every difficulty with only Overtures equipped and I barely used them. If you ignore the Breakers, Nero still has two new extremely useful Red Queen moves, Color Up on Blue Rose, quadruple jump and Bringer Knuckles. As much as I would like an official Breaker Switcher, it kinda rubs me the wrong way when people whine about the Breakers without even comprehending why they are there. Also your weird example with Dante and Vergil doesn't make any sense. They didn't take anything from Nero in terms of gameplay.
Elden Ring Jul 13, 2022 @ 2:14am 
Originally posted by 7K:
You can play DMC5 Nero the same way you did in DMC4


False. (and i could make a whole video who prove it)

Originally posted by 7K:
when people whine about the Breakers without even comprehending why they are there. "

Breaker are there for only one reason. The story.
They was not thinked as a new tool perfect for nero. but instead was made just to fit the fact that nero had his arm cutted by vergil. And games are not movies they are games, so YOU SHOULD NEVER put the story above gameplay. it's what happened to nero in DMC5 and in facts i loved DMC5 story it was AWESOME , but i did not enjoyed the gameplay of nero, not even a single bit.
7K Jul 13, 2022 @ 2:18am 
Originally posted by Shoto:
and i could make a whole video who prove it
Do it.

Originally posted by Shoto:
Breaker are there for only one reason. The story.
So you just don't know how to use them.
Elden Ring Jul 13, 2022 @ 2:24am 
Originally posted by 7K:
Do it.
on my to do list.

Originally posted by 7K:
So you just don't know how to use them.
Average answer of salty guys with poor arguments.
7K Jul 13, 2022 @ 2:34am 
Originally posted by Shoto:
Average answer of salty guys with poor arguments.
"Breakers breaking is bad cuz things break in real life"
lmao and I am the one with poor arguments

Anyway, looking forward to the video
Elden Ring Jul 13, 2022 @ 3:07am 
Originally posted by 7K:

"Breakers breaking is bad cuz things break in real life"
lmao and I am the one with poor arguments


it's a valid argument considering there is a precedent : in Dark souls 1 weapons could break, they realized the stupid non sense it was and they removed this from next souls games. The fact that SOULS games removed this feature while their concept is the difficulty show how much items who breaks is a bad idea in video games.
When your stuff break in the reality. it's not fun. it's sucks. Considering people play video game to escape reality. This kind of game mechanic is garbage and non sense.

AND I CAN PROVE IT :
Following your logic that items who break are a good thing in video games, then you should also be okay if nero's sword could break after using it too much. And you should ALSO be okay that this would be DEFINITIVE and that you could not repair nero's sword
(because sometimes in life you can't repair the things yourself and you can't find or afford people who could do it for you)
So some people would end up fighting bosses without beeing able to defeat them because all their weapons broke. At this point EVEN YOU would complain and say how much this is stupid and non sense.


TL;DR;
stuff who break is such a stupid annoying thing that EVEN SPACE X try to remove it from the real life, by making reusable launchers lmao.
F**** rocket science literraly say that you are wrong and that i'm right .
Blue_Glasses Jul 13, 2022 @ 3:32am 
imo, dmc4 nero was pretty genric. you slash, shoot and break with little variations, unlike Dante.

the berakers gave Nero the style and complexity that Dante has. it gives you more options other than to just exceed with blue rose or grab. the fact that they could break means there's a risk vs reward mechanic as said by MrXBX. besides it's not even a big deal, devil breakers are spread throughout the levels in dmc5, and a full stock of them appear after every 10 stages in bloody palace.

if you didn't like it because it breaks, i'm sorry but no offense, you're not very good at utilizing it.
7K Jul 13, 2022 @ 3:34am 
Originally posted by Shoto:
it's a valid argument
It's not a valid argument at all and I don't care how other games are doing it. Breaking is not inherently bad, it all depends on how it's implemented.

Originally posted by Shoto:
Following your logic
My man, can you even read? What logic are you following? When did I ever say that all breaking = good?
Last edited by 7K; Jul 13, 2022 @ 3:38am
Elden Ring Jul 13, 2022 @ 3:50am 
Originally posted by Blue_Glasses:
imo, dmc4 nero was pretty genric. you slash, shoot and break with little variations, unlike Dante.
This was precisley the cool part about nero. Strong but simple. And for the advance fancy stuff you still had Dante. 2 sides of the same coin

Originally posted by Blue_Glasses:
the breakers gave Nero the style and complexity that Dante has.
To think that nero needed the complexity of dante is a mistake. in DMC5 he has become such complex that he is in facts now more complicated than Dante, which is aberrant.

Originally posted by Blue_Glasses:
it gives you more options other than to just exceed with blue rose or grab.
less is more.

Originally posted by Blue_Glasses:
if you didn't like it because it breaks, i'm sorry but no offense, you're not very good at utilizing it.
that's the whole point, if i want challenge, i doesnt play Devil May cry, i play sekiro or dark
souls (and believe me sekiro is way harder to play than nero devil breakers)
if i play DMC it's to have fun. Not, to look 1 frame out of 2 what is the next devil breaker because they order change each time. Not, to see the tools i'm currently using BREAK. Not, to see the stunning beautifful Devil Bringer's aesthetic and animations of DMC4 , replaced by an ugly spinning fork which is 100 % less cool and 200 % less exhilarating to use !

so again :
stuff who break is such a stupid annoying thing that EVEN SPACE X try to remove it from the real life, by making reusable launchers lmao.
F**** rocket science literraly say that you are wrong and that i'm right .
Blue_Glasses Jul 13, 2022 @ 3:51am 
Originally posted by Shoto:
Originally posted by 7K:

"Breakers breaking is bad cuz things break in real life"
lmao and I am the one with poor arguments


it's a valid argument considering there is a precedent : in Dark souls 1 weapons could break, they realized the stupid non sense it was and they removed this from next souls games. The fact that SOULS games removed this feature while their concept is the difficulty show how much items who breaks is a bad idea in video games.
When your stuff break in the reality. it's not fun. it's sucks. Considering people play video game to escape reality. This kind of game mechanic is garbage and non sense.

following your logic, if breaking items are such a bad idea in gaming, then why did Minecraft sold very well? or breath of the wild?

those two games can be considered an escapism from reality, and yet it doesn't necessarily hinders the experience
Elden Ring Jul 13, 2022 @ 4:01am 
Originally posted by 7K:
When did I ever say that all breaking = good?

You did not. But accept that breaking is not inherently bad in video games, mean we don't know where to stop. So the more you agree with this idea, the more you get closer and closer from "EVERYTHING should break and be not reparable in video games"

it's like a guy who steal once and say "bro i stealed once, it's ok"
no it isn't. it's not because you doesnt go the extreme point of something bad , that the thing became good. it's less bad of course but it remain bad.
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Date Posted: Jul 12, 2022 @ 7:52pm
Posts: 124