Devil May Cry 5

Devil May Cry 5

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RadioMars Mar 18, 2019 @ 11:52pm
Style points going down
I noticed that my style points went down after I killed a couple of fools. They didn't hit me, they jsut died before I could ger to higher than C. Wtf is that? The game punishes you for killing enemies? Does it mean It is better to just avoid single fools? Because what's the point of killing them if they ♥♥♥♥♥♥♥ lower my rank, and who was the moron who came up with such system?
Originally posted by Peelsepuuppi:
Originally posted by RadioMars:
Originally posted by HairyBurlyMan:
your not styling on them dude dosent matter if you dont get hit some moves have dimishing returns in terms of how much style you get
So I'm better off just ignoring lonely enemies?

Actually yes. The S rank system in this game is pretty lame. The game takes your overall average style ranks score and applies multipliers (like no continues) to it at the end of the stage. The rank points you see at the end of the fight isn't the rank score for that fight but your current average.

The best and easiest way to S rank this game is to keep high stylish rank during mandatory fights and ignore everything else. Though there are some levels where you can help your average by abusing royal guard to get an SSS rating before fighting some weak enemies that show up outside of the mandatory battle rooms.
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Showing 1-15 of 17 comments
Kwcten Mar 19, 2019 @ 12:10am 
your not styling on them dude dosent matter if you dont get hit some moves have dimishing returns in terms of how much style you get
RadioMars Mar 19, 2019 @ 12:14am 
Originally posted by HairyBurlyMan:
your not styling on them dude dosent matter if you dont get hit some moves have dimishing returns in terms of how much style you get
So I'm better off just ignoring lonely enemies?
IlluminaZero Mar 19, 2019 @ 12:19am 
Have to mix up your attacks. Repeating the same attack over and over gives diminshing returns on a constantly diminishing style gauge.
RadioMars Mar 19, 2019 @ 12:24am 
Originally posted by illuminazero:
Have to mix up your attacks. Repeating the same attack over and over gives diminshing returns on a constantly diminishing style gauge.
That's obvious stuff! I'm ranking SSS no problem. The question is about style points that accumulate between fights
Last edited by RadioMars; Mar 19, 2019 @ 12:24am
RadioMars Mar 19, 2019 @ 12:26am 
I'm trying to S rank mission 8. It has several segments with two-three weak fools, hanging around. When I kill them, my overall stylish points go down. I'm talking about POINTS, not guage
IlluminaZero Mar 19, 2019 @ 12:28am 
oic. Actually maybe I should experiment with that as well then. Having trouble getting S rank in some missions - Perhaps only fighting in the arena style areas is the meta for boosting overall ranking?
RadioMars Mar 19, 2019 @ 12:36am 
Originally posted by illuminazero:
oic. Actually maybe I should experiment with that as well then. Having trouble getting S rank in some missions - Perhaps only fighting in the arena style areas is the meta for boosting overall ranking?
It seems that all enemies are part of the same system regardless of the situation, but I never noticed the stylish points actually decreasing until today. They literally went down after I killed a bunch of them
Jane Helldiver Mar 19, 2019 @ 1:15am 
You actually need to be super stylish in the short time you have while fighting them, throw out taunts and devil triggers if you really want that S
sillyskeleton Mar 19, 2019 @ 2:50am 
Pretty sure small, weak groups like that do drop your style rank just by being too frail to survive a decent combo. I think the best way to go for the S ranks is to only take on the enemies you're forced to (locked arena fights) and just run past the small fodder on the way.
ThinRedPaste Mar 19, 2019 @ 2:54am 
style points are weird. Even though it SAYS total style points mid mission, it's actually only referring to the total style points from the fight you just finished. So a small group is going to have a lower potential for point accumulation but won't hurt you overall.
Last edited by ThinRedPaste; Mar 19, 2019 @ 2:54am
The author of this thread has indicated that this post answers the original topic.
Peelsepuuppi Mar 19, 2019 @ 3:00am 
Originally posted by RadioMars:
Originally posted by HairyBurlyMan:
your not styling on them dude dosent matter if you dont get hit some moves have dimishing returns in terms of how much style you get
So I'm better off just ignoring lonely enemies?

Actually yes. The S rank system in this game is pretty lame. The game takes your overall average style ranks score and applies multipliers (like no continues) to it at the end of the stage. The rank points you see at the end of the fight isn't the rank score for that fight but your current average.

The best and easiest way to S rank this game is to keep high stylish rank during mandatory fights and ignore everything else. Though there are some levels where you can help your average by abusing royal guard to get an SSS rating before fighting some weak enemies that show up outside of the mandatory battle rooms.
RadioMars Mar 19, 2019 @ 3:02am 
Originally posted by ThinRedPaste:
style points are weird. Even though it SAYS total style points mid mission, it's actually only referring to the total style points from the fight you just finished. So a small group is going to have a lower potential for point accumulation but won't hurt you overall.
I'm pretty sure that total style points from a single fight in mission 8 can't be more than 4000. It shows total style points whenever style guage goes away and it is clear that it's the same number that is shown at the end of the mission
Peelsepuuppi Mar 19, 2019 @ 3:03am 
Originally posted by ThinRedPaste:
style points are weird. Even though it SAYS total style points mid mission, it's actually only referring to the total style points from the fight you just finished. So a small group is going to have a lower potential for point accumulation but won't hurt you overall.

This is outright wrong. The small weak enemy encounters do hurt you because usually they die too quickly for you to style on them and every fight is counted to your average. As I said above the style score you see after a fight isn't for that fight It's your current average of all fights you've had up to that point.

That means it's actually really easy to follow your rating and to see if you have enough points for an S rank, though boss fights affect this too.
RadioMars Mar 19, 2019 @ 3:04am 
Originally posted by ToveriJuri:
Originally posted by RadioMars:
So I'm better off just ignoring lonely enemies?

Actually yes. The S rank system in this game is pretty lame. The game takes your overall average style ranks score and applies multipliers (like no continues) to it at the end of the stage. The rank points you see at the end of the fight isn't the rank score for that fight but your current average.

The best and easiest way to S rank this game is to keep high stylish rank during mandatory fights and ignore everything else. Though there are some levels where you can help your average by abusing royal guard to get an SSS rating before fighting some weak enemies that show up outside of the mandatory battle rooms.
That clarifies a lot. This system really sounds wierd. I can't believe they went with this dumb concept
Peelsepuuppi Mar 19, 2019 @ 3:14am 
Originally posted by RadioMars:
That clarifies a lot. This system really sounds wierd. I can't believe they went with this dumb concept

Yeah I'm really not a fan of how this system works. It actually disincentivizes fighting enemies (the main point of the game) as much as possible. Plus it's very unclear. It took some guesswork and then testing for people to actually figure out how this thing even works. In previous games it was much more obvious how the S ranks worked

Though this is only really an issue on some of the problem levels that for some reason give you a lower average score than others. Most of the time it doesn't matter that much if you fight weaker enemies if you are otherwise keeping a high rating on average, but for special cases like Mission 8 it's pretty crucial you avoid them.
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Date Posted: Mar 18, 2019 @ 11:52pm
Posts: 17