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Capcom makes me so sad as a long time customer
The scene in question is already rendered to be reflected anyway. You would only get a better reflection of it, but that's it. Since the game doesn't use global ray tracing (PS5).
On PS5, Ray Tracing is extremely taxing. Either you are playing with the framerate that is lower than the base PS4 on normal Ray Tracing, or you are playing in 1080p WITH Ray Tracing Performance Mode.
Honestly, Ray Tracing is the least of your worries here, believe me. Turbo and Legendary Dark Knight is what people want. Ray Tracing can come later and enabled with a code update.
Everything the PS5 can do, a PC can do, if they decide to update it. They don't have to call it Special Edition. Just either a free upgrade or sell it as DLC.
Someone will likely share a mod. Now the only question is ... how many minutes are left until the Vergil DLC comes out :D :D :D
It either hits midnight for us who still haven't gone to midnight in EU, in about 12 minutes. One can wish. I am on PS4 so maybe i will get it then? Who knows.
https://youtu.be/N8l9FSB-sl8
This is a video how ray tracing looks. And yes, it does look better. But the performance is the same as PS4, even below that on Quality mode. (4k, 45-60FPS). Performance mode is obviously better, but if people play on a 4K TV, the upscaling will look a little bit ugly on 1080p.
Ray tracing is literally just trace (a cluster of) light ray and carry out illuminating calculation (shadow, ambient occlusion, reflection...) as the rays of light go. It is dynamic. It's a simulation of how light would work in the environment.
The mod linked is not. It tries to mimic the effects of ray tracing. The illumination it shows is what the machine "thinks" how lighting would look like given the light sources are in certain positions.