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The enemies in DMC5 are very slow and their attacks are very easy to avoid especially if you keep them in the air. You have Maijin Dante and quadruple S which turns any Dante fight into a joke, Nero has easy infinite JCs off his snatch ability plus his buster arms + exceed which lets you breeze through any fight and finally V has royal fork which is one of the strongest abilities in any DMC game.
If you put the effort in to learn the combat systems for each character you should have no issues whatsoever with DMD. If anything DMD feels like how DMC5 was meant to be played rather than an extra mode for players to challenge themselves.
Ranking is also a bit more merciful in 5, because at least you're allowed to get hit in DMD and still get that S rank at the end.
Mission 10: you might as well restart if you didn't get around 6500-7000 style points vs the first Empusa and Empusa Queen if you are attempting to get an S.
Mission 12: skip the Nidhogg Hatchling and plan your fights.
Mission 18 just be stylish and hope for the best, skip all unecessary fights except the 3 Red Empusa.
Compared to DMC3, this should be a cakewalk. Personally never bothered trying to S or SS rank DMC3, since some of the enemies are (I know I am going to get hate for this) boring and cheap as hell. I don't think anyone actually likes sitting in a corner with Artemis for like 5 minutes against the Enigma, or the Soul Eaters combined with a HV. Don't get me wrong, I really like DMC3, but because of "issues" like that, I don't enjoy multiple attempts should I mess up at any point during the mission.
And yes, lots of enemies in 3 sucked, and weren't fun to fight against, it's not just you.
I'm sure If I could understand the controls for the Strive mod, I could score an S rank in Dante's segments.
Are you talking about mission 8? Not saying this is a better strategy since I haven't tested yours, but the easiest and most consistent way for mission 8 is to:
Fight the first 3 optional Hell Caina, but make sure you save one. Get as close to the smaller area where the 4th Hell Caina along with the Pyrobat. Kill two of the Caina, but grab and hold one with your Devil arm.
Get as close as possible to where the 4th Caina and Pyrobat spawn before your rank tier drops, and slam the grabbed Caina to the ground. Style on the 4th Caina and Pyro, but save one again, and do the same grab and hold until your reach your first mandatory fight with the 2 Hell Antenora and the eventual Fury. This way, your style average keeps going up. By the end of it (depending in difficulty of course, but lets take DMD as a base) you should have 5300+ at this point.
Ride the lava elevator, and this is going to sound weird, but actually kill the Qlipoth tentacles with around C rank. This WILL up your style average for some reason.
Skip the Riot section. It will only drag down your average, from my experience anyway. Style on the next mandatory fight and try not to let the average score drop.
Fight the optional Empusa and Behemoth, this is where you net most of your points. If you styled correctly, you should sit around 5500-6200, easily enough for the rest of the mission.
5 is even easier because nero still has his old cheese, and devil breakers+the weird shot loading thing he has now takes it to a whole new level. dante now has the infinite trick dash he only had in dt in 4 that makes him untouchable and royal guard no longer needs to just parry everything to be usable, plus his moveset is much wider and it's even easier to do set ups for his high damage cheese powers
fury is basically a blitz with no melee-countering energy shield and laser beamz