Devil May Cry 5

Devil May Cry 5

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Wolfie Mar 11, 2019 @ 4:22pm
Best way to play as Dante?
I prefer Nero because he can pull enemies in close then slash.

With Dante I have to waste time getting close to enemies before hitting them, so I just end up doing that move where he charges forward to stab, since it is more effective.

Also can't seem to juggle in the air, unless I haven't learnt it yet? I can slash enemies up but then he brings them straight down with slash in the air downwards.
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Showing 1-8 of 8 comments
D' Cyn Mar 11, 2019 @ 4:27pm 
First, use Trickster for gap closing. Once upgraded far enough you can teleport to the enemy you have targeted.

As for air juggling, you'll need Swordmaster for extra slash variance. Having enemy step, double jump, and advanced trickster will enable the crazy constant air juggling.

Hope that helps a bit.
Anderson Pig Mar 11, 2019 @ 4:27pm 
Use Trickster to dash close to enemies or just run at them. Think of Stinger as a crowd clearer, you taking someone away from the fight for a little bit. Air combos with Sparda are tied to Swordmaster. Launch an enemy then jump up with them then do the style button combo.

You maybe don't have it yet, but Cavalierre has a good charge move with Swordmaster. Forward+Style button has you speed right up and deal a big hit.
Something Hank Mar 11, 2019 @ 4:57pm 
Trickster+Forward = Teleport
Stinger into Million Stab, cancelled with royalguard = good closer
Trickster dashes in the air or ground.
Balrog divekick from the air


All good closers. And probably some more.
ChurchGorilla Mar 11, 2019 @ 5:10pm 
Sky Star into Air Trick. If you can, use DT to chain multiple Sky Stars
Rannek Mar 11, 2019 @ 5:14pm 
Dante has WAY more damage potential than Nero and all of it is on almost instant access.

Stinger -> Million Stab is a great source of damage, I recommend cancelling it before the final thrust to avoid needing to chase again.

Once in sword master mode Dante lays on the hurt completely, he later gets access to improved weapons (won't spoil) that really ups his kit entirely. If you want to juggle in the air you have be in sword master mode, as by default Dante immediately goes into helm splitter while using rebellion.

Recommendation leveling abilities

First: Pick of a level in all styles first to get access to their core skills
Then I would recommend maxing Swordmaster->Gunslinger->Trickster->Royal Guard

Swordmaster unlocks all of your weapons combos, Gunslinger unlocks the more mobile attacks, aerial gun combos and hard hitting attacks, Trickster is essential to mix with swordmaster for quick mobility and Royal Guard is fantastic, but leveling it doesn't really have much of a point as it just increases your guard meter for the most part.

If you are just starting with Dante I would recommend using Balrog over Rebellion as it absolutely shreds enemies, once you get further into the game and buy more sword master level your sword becomes amazing, but until then Balrog is a great tool for shredding enemies especially in powered kick mode.
Last edited by Rannek; Mar 11, 2019 @ 5:15pm
Morgalad Mar 11, 2019 @ 5:18pm 
Star playing Thriller
Put it on repeat
Equip Dr. Faust
Dance
Moon Rabbit Mar 11, 2019 @ 5:29pm 
Stinger isn't reliable for closing distance as it knocks enemies back. As others have said, Trickster is the best for getting in enemies' faces.

Personally I find Nero to be the least enjoyable to play out of the three.
Last edited by Moon Rabbit; Mar 11, 2019 @ 5:30pm
ChurchGorilla Mar 11, 2019 @ 5:31pm 
Originally posted by Paladin Rannek:
Dante has WAY more damage potential than Nero and all of it is on almost instant access.
I doubt that. CS3 alone is a massive damage dealer. Couple that with a heavy hitting breaker, DB after each attack and Exceed and he can quickly rack up insane DPS.
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Date Posted: Mar 11, 2019 @ 4:22pm
Posts: 8