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The problem for me is that where X controls Griffon and Y controls Shadow you feel like you can't really use both simultaneously unless you're either: A) Using hold attacks or B) Pretty much button mashing, because what with how close the buttons are to each other you can only dedicate one thumb to two buttons.
If they were further apart though it would be a lot more manageable to control them both simultaneously by using two of either finger/thumb, kind of like playing a rhythm game where you would easily do multiple combos through different buttons at once.
I guess there's also the option of playing with what people call a "claw grip" but personally I just can't stand playing like that.
concept is really cool though.
I hate playing as him, feel disconnected from the action.
Would have prefered if at least the cat was a extension of V ..like it was always appearing infront of V when you pushed attack so you controled the cat by moving V instead of how it is now.
But the other two are great and you don´t have to play him that much so doesn´t really make the game worse.
to each his own, maybe I´ll enjoy him more after some high level players release some guides and good looking gameplay. Maybe it just hasn´t clicked yet.
Right now I´ll take Dante anyday. He get´s better the more ridicolous weapons he picks up.
Turns out they simply sucked and lacked the skill to get the best out of the character.
Go play AssCreed or some other random Ubi$hit game.