Devil May Cry 5

Devil May Cry 5

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tacogao Apr 1, 2019 @ 1:23am
Bloody palace is disappointing
The first 29 waves (except goliath) are all pretty lame. Difficulty still scales with floors meaning the first 50 are a waste of time. Bosses only being every 20 floors instead of every 10 is a shame. Niddhog, elder geryon, nightmare trio and qliphoth roots couldve made up the other 5 bosses.

Lastly, no multiplayer is a serious screw up on potential. (though online BP is in the code so maybe itll come in the near future assuming it didnt get scrapped).

Edit: I'm adding a wishlist here to give a more concise example of what could've been

- Difficulty setting: It doesn't turn into DMD until floor 80 meaning that the first 60 floors are a waste especially since you're not fighting the bosses at their best. It'd also increase replay value and give players who aren't as good some way to get satisfaction without having the same level of achievement.

- Bosses every 10 floors: The game has more than enough bosses to fulfill this and they'd be way better than some of the filler floors we have now. Bosses are easily the highlight of the game and the genre as a whole really. They're so well implemented that they never get annoying to fight and serve as the best representation of the combat system.

- No weapon lock: Let us use our equipment. If the devs feel the DLC items aren't balanced properly they should be fixed, not removed. Sweet surrender is really the only issue anyway and it's exclusive to Nero.

- Co-op: This goes for the campaign as well but I can't imagine anyone doesn't want fuil coop. Nero's stages would have to be change a bit to compensate grimm grips again but V's breakable walls could easily just be prebroken without issue. Again, this increases replay value even for single player allowing players to go back and play any stage as their favorite character and potentially any future ones that come with DLC or a special edition. Something which was also requested for DMC4 with its 5 character roster and wasn't delivered on.

- Why do we still step through portals to go to the next wave?: This one really just comes with the fact that there's dynamic music, songs starting over again pretty much as soon as you get S rank on the first 50 stages or so is really annoying. 9 floors couldve been strung together in waves since theres nothing to pause for between em anyway until nero needs more arms or you hit a boss.
Last edited by tacogao; Apr 2, 2019 @ 12:55am
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Showing 1-15 of 107 comments
TuskWerk Spirit Apr 1, 2019 @ 1:27am 
We just need Vergil and coop...
tacogao Apr 1, 2019 @ 1:28am 
Originally posted by DemonSlayer:
We just need Vergil and coop...

I want a fully DMD BP where the first floors arent 3 basic enemies. You have to beat the game at least once to access BP and yet they still have the first 29 floors filled with nothing but 3-5 basic enemies.

And I want coop as well because WHY NOT. Its fully functional in the game so its just wasting its potential to not implement it. Why can't we coop the campaign either after finishing it?
Last edited by tacogao; Apr 1, 2019 @ 1:29am
TuskWerk Spirit Apr 1, 2019 @ 1:29am 
Originally posted by TacoGao:
Originally posted by DemonSlayer:
We just need Vergil and coop...

I want a fully DMD BP where the first floors arent 3 basic enemies. You have to beat the game at least once to access BP and yet they still have the first 29 floors filled with nothing but 3-5 basic enemies.
Wait for a trainer, like in dmc4
H4NS Apr 1, 2019 @ 1:33am 
Originally posted by TacoGao:
Urizen, niddhog, elder geryon, nightmare trio and qliphoth roots couldve made up the other 5 bosses.
Worst bosses in the game didnt make it to the BP. Thank you Sparda.
neon Apr 1, 2019 @ 1:34am 
Originally posted by TacoGao:
The first 29 waves (except goliath) are all pretty lame. Difficulty still scales with floors meaning the first 50 are a waste of time. Bosses only being every 20 floors instead of every 10 is a shame. Urizen, niddhog, elder geryon, nightmare trio and qliphoth roots couldve made up the other 5 bosses.

Lastly, no multiplayer is a serious screw up on potential. (though online BP is in the code so maybe itll come in the near future assuming it didnt get scrapped).
kinda wish we got a bp like in dmc3 but oh well... and yeah i hope we get co-op later on since it seems stupid to make a co-op system and then waste it on 2 missions
Bilbo Baggins Apr 1, 2019 @ 1:44am 
it has bean data mined that both vergil AND coop bloody palace will come to the game
TuskWerk Spirit Apr 1, 2019 @ 1:48am 
Originally posted by Bilbo Baggins:
it has bean data mined that both vergil AND coop bloody palace will come to the game
Source please
Pokechao Apr 1, 2019 @ 1:57am 
Originally posted by DemonSlayer:
Originally posted by Bilbo Baggins:
it has bean data mined that both vergil AND coop bloody palace will come to the game
Source please
not sure about bloody palace co-op but heres Vergil, hes in the game files but hes not complete yet https://www.youtube.com/watch?v=Ozhfpnu_a1c
Kyle G Apr 1, 2019 @ 2:00am 
If there is a coop mode, I'd imagine it would feature increased difficulty and a bigger enemy count for each floor. Which sounds like mayhem heaven to me.
Eros Apr 1, 2019 @ 2:01am 
You don't need to be that elitist, there will be a trainer or something for that.
Remember, not everyone has the skill to ♥♥♥♥♥♥♥ DMD everything.
Raiden Apr 1, 2019 @ 2:19am 
Originally posted by KillerMachine00:
How to download the bloody palace dlc though ;-; Igotapiratedonethatswhy
Buy the game you idiot
Electro Apr 1, 2019 @ 2:25am 
For me the issue are the enemies themselves in this game. Ignoring the teleporting enemies that are just plain annoying.

Enemies like in DMC4 with the moves they had at least felt like they could be a threat at any time.

IMO none of the enemies in DMC5 are anything like Alto Angelo, Frost, Faust (with summon swords out) or an Assault infected with a Chimera. Even the Assault on it's own was aggressive with a decent moveset. DMC5 enemies are just too easy. Honestly I would rather have a Blitz than seeing a heap of Furies in Bloody Palace.
Last edited by Electro; Apr 1, 2019 @ 2:26am
Zihewak Apr 1, 2019 @ 4:24am 
How many stages are on BP?
Raiden Apr 1, 2019 @ 4:28am 
Originally posted by Zihewak:
How many stages are on BP?
101
Zihewak Apr 1, 2019 @ 4:33am 
Originally posted by ℛ𝒶𝒾𝒹𝓮𝓃:
Originally posted by Zihewak:
How many stages are on BP?
101
do you know the rewards for completing it?
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Date Posted: Apr 1, 2019 @ 1:23am
Posts: 107