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I wanted to thank you personally for this amazingly well written write-up! You touched on several points that we were aware, some we were not, and gave us a very interesting vocabulary to discuss during our design meetings going forward.
The Hand of Merlin's combat system attempted a slightly different approach to status effects and action management, and it takes some adjustment to get right. Our latest patches were made a little bit more successful due to feedback like this, and I think you just made the next few a bit better too, hopefully!
Looking forward to share some more updates with you, and the rest of the community!