Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you gave people a taste of freedom and then took it back or refused to give them any more, then perhaps they would get angry after some time, when they realized you aren't going to help them anymore. It wouldn't happen right away unless they had no memory at all.
Perhaps instead if you are the one causing freedom/mind liberalization the events should be worded more along the lines of people marching to support your policies, and then giving you the option of continuing until you basically have no power left or stopping and incurring their wrath as they feel you betray them.
Well, judging by the fate of Gorbatchev, there's not much love to be expected from the people whether you make reforms or not :p
When the people's minds are liberalized, they discover what terrible things the government, of which you are the leader, did in the past and will lose faith it and in its ideology. It is only natural for the people to be wary of the government and of yourself when they realize that. Also, the USA is probably trying to take advantage of the situation to eliminate its only rival superpower.
That is certainly true, but if you've just introduced elections I still don't think it makes sense for them to call you a dictator, its completely and obviously a contradiction if they haven't been forced to do it at gunpoint.
Also, since elections would be a recent thing for them, as opposed to being a well established and stable intitution, for all they know, you could become a dictator who could revert to authoritarianism at any time, but who uses democratic mechanisms at the moment to your own benefit as a weapon against the hardliners...
So they think you COULD be a dictator someday, and they want more goods. Which explains why they are calling you a dictator now how?
Shouldn't they be voicing their actual concerns instead of imaginary ones? This would also help the player understand why riots/protests are happening.
I'm not the developper of this game and I'm only trying to make sense out of what happens as much as any other player. These are just my thoughts about why things happen the way they do in the game, so there's as much chance about me either being right or being wrong.
An indicator i'd like to see in the game would be one for law and order since we have no other way to know how efficiently we fight against crime other than when we get the street riots event. [EDIT: I found it! It's not easy to find what you're looking for, there seems to be no logic behind the indicators' arrangement...]