Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am the author of corpse mod and would like to know what exactly the problem is.
Can you give me a map, in which you tried the modification? There is an option I, by now, have turned to "off by default", which did indeed change tiles. Regardless, I will try to release a fixed version asap, but i need the map (can also be chapter of senario IG), in which the bug accures.
Also, Feedback to the corpse mod should be submitted to the wesnoth forums or be directed to me as a private message there.
Thanks for the feedback ( have not played the game in a while, sorry).
Uh from what I know, it happens on any map you load, except for the first map if you start a scenario. I remember I used the Scepter of Fire to check if a vanilla campagin was safe but it didn't work
Well I've had it copy over titles for enemies who don't bleed so I'm not sure