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Ive also hit the mega jackpot a few times and it never pays. Didn't get it in the previous build at all so not sure if broke then but definitely not registering now.
1. Set a prize on the ground (the fuzzy dice works best in my opinion)
2. Get on top of the prize and hold left click while looking straight down
3. Jump and walk / run all while looking down at the prize
4. Try to be cheeky and get a sneak peek at the inside of the UFO but realize there's an invisible box around it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1677546783
https://steamcommunity.com/sharedfiles/filedetails/?id=1677546987
https://steamcommunity.com/sharedfiles/filedetails/?id=1677547167
I added some aerial shots of the main locations for fun, enjoy.
https://steamcommunity.com/sharedfiles/filedetails/?id=1677546547
https://steamcommunity.com/sharedfiles/filedetails/?id=1677546267
https://steamcommunity.com/sharedfiles/filedetails/?id=1677546043
https://steamcommunity.com/sharedfiles/filedetails/?id=1677545392
https://steamcommunity.com/sharedfiles/filedetails/?id=1677544981
https://steamcommunity.com/sharedfiles/filedetails/?id=1677545619
The Outside World
-Buildings that are decorative, with no purpose, are not solid and the player can walk through them.
-Vehicles go right through the player and the golf cart.
-At the pier, ambient music is heard despite no parked vehicles being there. Beach might have similar.
-Getting in the golf cart when it's on at an angle puts the perspective at a weird angle.
-Going over hills in the golf cart causes the in vehicle GPS to freak out a little.
-Driving the golf cart on the water has no effect on speed nor does it flood.
-There's a rock on a path from the beach to the road (bus stop side, i think) that comes into render when you are close enough but move back and it will vanish.
-Mailboxes for the paper route are a solid box. Cannot place a paper inside. (Might be for the paper route job when it comes).
-At the pier nature trail, parts of the trail vanish into the ground leaving guesswork or checking the watch's map to figure out the trail.
-When riding the bus, it appears like there's no driver actually driving it.
-After the bus leaves the stop, the player can call it over and over having it warp to it's call point.
-The bus drives a little past the stop. My suggestion would be to making it stop in the middle of the blue square so each door is by the different corners.
-Intersection crossroads do not have a texture for "Side Road" leaving the player to guess and just drive at random to get on that street.
-The forklift at the warehouse (wrhse, i think the warp is called) when it is out front and does a u-turn to be close to the building, it then flips around and follows it's scripted path.
Arcade
-At the prize counter, you can push F to attempt to add the bot to your inventory but it doesn't tell you "It's not yours".
-Both Crane Games can get stuck for a few seconds trying to get prize(s) and the prizes can rocket throughout the machine and may even end up in the prize slot before the claw gets there.
-Mega Drop can sometimes take extra seconds to register when a ball is in the slot whereas in some plays, it registers it in a millisecond.
-Both Coin Pushing games can push prizes but you don't get it in your inventory or even an option to pick it up (minus the $5 that is auto added) nor is it in the prize slot.
Player
-No movement animation when moving left or right.
-No jumping animation when jumping.
-Items in the inventory (such as chips and drinks) have to be dropped to be used.
Grammar Errors
-In the text message about the dev's name (devotid, i think that's how it's spelled), the second "remaining" is spelled "remianing".
-At bus stops, the bus pass buyer thing reads "Buss Pass"
If you like, here's my suggestions:
-Add riders to the bus and have them be at random amounts.
-When entering the bus, allow the player to choose a stop so that the bus doesn't have to stop at every single station.
-Add roadblocks for the Islandville East & West sides so that the player won't just be driving along and then hit the barrier. It will be an indication.
-For those on lower settings, make the map texture and the prompt for dragging/using items to be more clear (i play on Older Laptop and they are slightly blurry).
-Add Police and cars patroling the streets. Not only can they catch you if it's past curfew. And punish them should they beat robots with a flashlight (which amuses me).
-Leaderboard for the money machine.
-More games.
the claw sometimes freaks out sometimes
Also, the top of the machine does not have collision
This bug occurs when you take the golf car to a bus stop, park where the bus stops (towards the center), at a 90 degree angle from the bus, call it, get back in, wait for the bus to stop, the cart then has to be at an angle, get in before the bus leaves, once it does, you should be on all 4 wheels but your camera won't.
-Mega Jackpot doesn't work at all, worked well in previous patch
-Ball is too bouncy for some physics reasons, the ball doesn't roll but bounce.
-Add a solid object of each side of the wheel to prevent losing the ball while the bonus is active
Claw games are ways too easy to get tickets add some challenge on it.
Edit: just hit it again and got nothing its not working :/
I then left the machine, then played it again, and it stopped doing this, giving me the actual amount of tickets I won that round.