Wonder Wickets

Wonder Wickets

View Stats:
 This topic has been pinned, so it's probably important
Nommiin Mar 10, 2019 @ 11:20am
Wonder Wickets Nebula Bug-Megathread
Hey everyone! With the recent release of the new Wonder Wickets Nebula public testing branch, there may be some bugs in-game that need to be sorted out. So to help streamline this process, I'll be looking at this Steam thread for any bug reports people may run into. In addition to this, I'll also be active in the game's official Discord server[discord.gg]. Thanks again for helping out development and playing the nebula branch!
< >
Showing 1-5 of 5 comments
AxemJinx Apr 3, 2019 @ 12:02am 
I'm not sure if this is the right place to post considering it seems the Nebula branch has already been merged, but... I trigger a crash whenever I finish course 3-6, which means I can't progress any further.

Come to think of it, I'm pretty sure the game also crashed upon finishing one of the challenge levels, but I forget which one.

Anyway, upon restarting the first time, I unlocked the achievement and rewards for unlocking three ?-7 levels (though 3-7 wasn't actually present or select-able), but not the achievement or awards for completing World 3.
Kuroe_Nezumi Jun 28, 2019 @ 4:29pm 
Try to run the demo for the game both now and like 4 months ago shows me the same error when it gets to 81%:

Win32 function failed: HRESULT: 0x8007000e

Call: GR_D3D_Device->CreateTexture2D at line 433 in file \TexturesM.cpp
Nommiin Jun 28, 2019 @ 11:07pm 
Originally posted by Kuroe_Nezumi:
Try to run the demo for the game both now and like 4 months ago shows me the same error when it gets to 81%:

Win32 function failed: HRESULT: 0x8007000e

Call: GR_D3D_Device->CreateTexture2D at line 433 in file \TexturesM.cpp

What graphics do you have?
Clocky Sep 23, 2019 @ 8:54am 
Error during the demo, right after finishing level 6 of world 2.


___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object titlegui: Push :: Execution Error - Variable Index [0,16] out of range [1,16] - -5.level_hasmoon(100265,16) at gml_Object_titlegui_Draw_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_titlegui_Draw_0 (line -1)
Tika May 8, 2020 @ 7:06am 
Was trying to go through a multiplayer session with a friend and halfway through it crashed displaying this error.


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object maingui:

DoAdd :2: undefined value
at gml_Object_maingui_Draw_64
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_maingui_Draw_64 (line -1)
< >
Showing 1-5 of 5 comments
Per page: 1530 50