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The biggest difference I see between dual-pistols is that pistols have low range. Which means you have to be relatively close to the enemies to hit them.
It has no damage and too slow, never use it as main weapon. Only to get close to enemy and increase combo.
poison, fire and radiation just don't seem very effective overall.
I went Sentinel and found it better than Mercenary which even to me is weird.
This is something I loved about Skyrim, since it let you level your weapon skill, and that had the most impact at the end, compared to the actual weapon damage and number of hits. IT seemed more complicated, but at the same time it was more straight forward.
In this game it doesn't seem to matter as far as I've seen. Or I just don't want to put too much thought into it.
Dual-wielding is the only way? What? A powerful two handed weapon that you can find early on will easily out dps any dual sword builds. I still haven't found one handed swords that are better than my current two handed weapon.
Boomerang does damage. Quite a bit of damage in fact. If you do that Double jump boomerang spin attack you'll be hitting pretty hard with it.
Tww-handed blades took a while to come by but now I have a somewhat decent one. Found Crush weapons much earlier but I don't really like clubs/hammers aesthetically.
Honestly, it doesn't matter much. They are both fun to play. I just don't like the first combo of dual wield because the animation is sooo long but aside of that it's pretty cool.