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I also just realized the two endings I was missing: at the end of the 'haunted family apartment' sequence, you can us the athame on the 'fake vanity' that Kate!Mom mentioned. It opens a hidden room, that you can't do anything immediately in. But after the endgame, Hugo will give you Rei's head which you can us to turn the machine on. You get to choose if Brian or Chapman should become CEO.
I see the Chapman ending more of a silly joke ending, but Brian's is curious, as it implies he took the same lengths as Rei's father and history begins to repeat itself...
I can confirm I didn't realize you could talk with the Devil and get a sequence of tasks. However, I skipped getting bitten by the snake but found the ball, the pool, and the grave and got the burn witch burn achievement.
So that mini task in the fire maze seems to be completely pointless.
That ending with Brian being CEO makes way more sense now. It's basically another Doromi.
To anyone that has beaten the games. Is there a way to see those additional scenes after the ending? They're not cutscenes but like in game play movies? Like with Hugo's final fate and the one that occurs after Goodbye Sinatra?
BTW, did everyone become Mr. Devil in the apartment sequence? I wondered if that was mandatory or not. When it comes time to kill Domori (inside Rei's body), you can pick YES or NO. But both answers lead to Mr. Devil killing her. I wonder if there's a way to keep Brian 'uncorrupted' so he actually can choose NO?
I feel like there's 1-2 secrets left to be discovered with the apartment area. I want to get the Control achievement, then I'm going to explore around there some more.
Semi-related lore question: who or exactly what is the 'monster' Rei? Assuming Domori and Rei switched bodies at one point, and Rei's soul was burned at the stake inside the apartment, what part of Rei was left to 'haunt'?
For Mr.Devil just gonna ask a question, did any of you did the bit with the Witch paper and the mirrors (There are 2 mirrors in the game btw, i did both just cause)? If no, probably its forced specially since you need the costume to look the part for the photo.
Edit: Also no, in game cutscenes can't be seen again unless you finish the game again, only the movies.
BTW, i keep seeing people being disappointed in Brian in his personal secret ending, but i dunno, it makes some sense. Yes, you may assume that he just went the same route as with the previous CEO and all, but from this cinematic alone i think it's pretty obvious that Brian is doing a much better job and is being a much better father figure for the new Kitsune thingy, looking at how they lovingly embrace Brian and all. At least, that's my wishful thinking. I personally think it does make some sense for Brian to become new CEO, it's another moment of Taking the Opportunity and Trying not to return home with nothing, this is pretty much the best chance for him. And of course at first he fails, and of course he considers the ways of his predecessor, but knowing what happened with Sintra family, he used this info and done a much better job.
You know, it's ironic that the only route/ending where we actually Do Our Job is the one that is hella sad, bittersweet and kinda unfulfilling, like we dialed the wrong number. We never meant to do this after all, i guess. This was never the point of Witch Hunters, ironically.
I personally loved the apartment sequence. It felt very reminiscent of RPG Maker Horror games like Ao Oni. I mean, it also mostly felt like an excuse for Baroque Decay to lean into survival horror + Halloween, since I don't 100% buy the lore of creepy chubby faceless Rei roaming around in a baby carriage stabbing people. Despite the furniture pushing puzzle being tedious at times, I enjoyed it. I don't know if I fully "get" the backstory at this point, having played everything, but it was nice to spend time in the past with the family where it all started.
I think my problem with most of the endings is there's a type of unfinished business? In the traditional endings, you save Rei, and it's implied that they switch souls again... leaving Rei's soul in her human body and Domori's soul in the Rei robot. But there's no proof that Rei is actually a good person, not to mention... the snake and Domori still live.
Pretty much in all of the canon endings you "one-up" Hugo, who is a huge ♥♥♥♥♥♥♥ and deserves his due, but the bigger issues are never really addressed. Even in the new DLC ending, you successfully kill Domori (it's somewhat unclear what happens to the Snake and how much magical power/influence the snake has over Domori)... which also sucks because Domori is basically a victim of human trafficking and was used by all the adults in their lives.
Truly, IMO, the only 'good' ending is the one where Brian either quits the job immediately, or the one where Hugo fires Brian. At least in terms of Brian washing his hands clean of the mess.
This isn't me saying I need a perfectly happy ending or one that retcons the sins of the past, but just that none of the endings really seem to address some of the more outrageous plot points.
I think at the end of the day, Baroque Decay is really excellent at nailing certain aesthetics and elements of worldbuilding, but in terms of a cohesive or rewarding/enriching story, the narrative takes the backseat to the visuals and atmosphere-building.
What the absolute hell does Mr. Devil has to do with all those shenanigans? Because apparently it was also him who executed Doromi's burning in the end. At least, that's how i understood that sequence.
We never get any kind of explaination what are his motives, if he has any. Why help us, even. Why be determined to Kill the Witch? And WHY is Daddy Sintra is also constantly linked to him as well as Brian? I don't get it.
I never really read Rei as "evil" (except if we're talking about the Monster!Rei in the baby carriage)...more-so that it's unclear who or what she knows or what her end-goal is. It's heavily implied that in the original endings that after the Human!Rei (with Domori's soul inside) is awakened by the bell, they do a swamp again: Robot!Rei's consciousness ends up in Human!Rei's body and Domori's soul ends up in Robot!Rei's body. It's unclear how much she knows or what her desires are. Her consciousness has been basically plugged into the internet. I don't think any version of Rei or Domori are "normal" children by the end of any storyline.
Yuppie Psycho definitely is aware of tropes from movies like Rosemary's Baby (which I'd argue is an inspiration). So I think the moral ambiguity of what the characters wants is still there, especially with the teasings of those who have potentially made a 'deal with the devil.'
At the end of the day, the easiest explanation is that the writing is just messy and impressionistic, and there probably aren't clear answers for who Rei is as a character, who Domori is, what the Snake wants, and what the Devil wants. Playing the game is more like looking at a painting and taking it all in to come up with your own meaning.
- Rei a Child that was growing up and wasn't interested in being stuck in the house with her Sister Domori.
- Domori a innocent creature you could say, she doesn't really lash out against the family or anything, everything happening in the company its due to the familiar.
- Snake: Domori familiar, with resentment against the family due to their treatment of her master.
- Devil: The Devil's gonna Devil.