Old World

Old World

View Stats:
Can we get better anti-aliasing? FXAA is too blurry.
Old World is not an ugly game. I feel like it's a shame to blur all the game's textures using FXAA. And playing with no AA is very pixelated.

Does the engine not support other methods? TAA also blurs, but only in movement, it would be an improvement. MSAA is probably not supported. Don't know about SMAA.

I can afford to run the game at 4K without AA and downscale to my 1080p screen. But that's not ideal.
< >
Showing 1-6 of 6 comments
TyborPL Jan 31 @ 4:21am 
You can do this in your graphics card's application settings. Image sharpening in AMD software works wonders for blurry games.
Last edited by TyborPL; Jan 31 @ 4:23am
Outis Jan 31 @ 10:26am 
Reshade is a great utility that allows you to enhance your graphics
Originally posted by Outis:
Reshade is a great utility that allows you to enhance your graphics

I make use of Reshade in many games. An excellent graphics tool.
Arhen Feb 12 @ 3:00am 
agree, we need dlaa/dlss options
What anti-aliasing do you ReShaderites use?
Outis Feb 13 @ 2:29am 
Originally posted by CaptainSpacetime:
What anti-aliasing do you ReShaderites use?
I have been using SMAA, Curves, and Vibrance.
< >
Showing 1-6 of 6 comments
Per page: 1530 50