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harken23 Oct 28, 2023 @ 12:28pm
Are Barbarians considered Tribes
as far as, say, +25%v Tribal, does that include Barbarians? One of the Event screens calls the Tribes "barbarians" when it describes getting the free trait "Steadfast", but it doesn't list Barbarian or Raider Skirmishers, Club Throwers, etc.
Originally posted by Emergent:
Yes. Barbarian units are tribal units.

Note that rebel units that pop up which are "Warrior" or "Slinger" (etc) are not tribal, even though they are black "barbarians".

You can find out whether a unit is tribal by selecting it and hovering over its various traits/attributes/promotions. One of them will be tribal for each tribe and for each barbarian camp and units around it.
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Emergent Oct 28, 2023 @ 12:55pm 
Yes. Barbarian units are tribal units.

Note that rebel units that pop up which are "Warrior" or "Slinger" (etc) are not tribal, even though they are black "barbarians".

You can find out whether a unit is tribal by selecting it and hovering over its various traits/attributes/promotions. One of them will be tribal for each tribe and for each barbarian camp and units around it.
easytarget Jan 26, 2024 @ 2:44pm 
Mild necro to ask a follow up question. Got a Thracian Tribe to my immediate south throwing off raiders, occasionally quite a few of them in fact. I'm currently at war with the Thracian tribe and so my options to solve for this I'm considering are:
1. Use a bit of diplomacy and go to truce with them.
2. Rid me of this meddlesome tribe and militarily solve the problem.

I prefer #1 over #2 because I'm in the midst of a war up north and this is on a large map so it would take forever to get down there.

But then a thought occurred to me: Does peace with a tribe even stop the mechanism of generating raiders?

Because if it doesn't, then it'll be #2 then.
Melkolf Jan 26, 2024 @ 4:33pm 
Tribes send off raiders when their numbers get too large no matter whether you are at war or not. In short, you always need to keep some defenders back if a tribe base is nearby - militia etc can help here.

In the situation you face I usually kill off the raiders and then clean out the tribal base asap before it can create any more numbers, which will of course become raiders eventually.
easytarget Jan 26, 2024 @ 5:01pm 
Thanks, option #2 then looks to be the answer. Interesting to hear even an alliance then doesn't stop this raider creation business from a tribe?!

It's entirely just a numbers game where if the hits a unit threshold raiders are produced.

Not entirely sure how I feel about that as a game mechanic but knowing that I'll manage to it as it's designed.
Lynn Jan 26, 2024 @ 8:09pm 
I think there is, I believe it must be an event, a sentiment given by the leader of the tribe, that it is out of his/her hands that raiders will be invading your land. Given your relationship, they are regretful that this is happening. It seems pretty realistic to me. Leaders don't control what every member of a tribe/nation/community can do. Their population grows, and they get restless, and fearful of their foreign neighbors.

Edit: I believe if you are in an "alliance," you would not get raiders.
Last edited by Lynn; Jan 26, 2024 @ 8:21pm
harken23 Jan 26, 2024 @ 8:27pm 
Originally posted by Lynn:
I think there is, I believe it must be an event, a sentiment given by the leader of the tribe, that it is out of his/her hands that raiders will be invading your land. Given your relationship, they are regretful that this is happening. It seems pretty realistic to me. Leaders don't control what every member of a tribe/nation/community can do. Their population grows, and they get restless, and fearful of their foreign neighbors.

Edit: I believe if you are in an "alliance," you would not get raiders.

If the tribal leaders were REALLY sorry, they'd help you fight off the raiders, even with a same-tribe penalty.
Lynn Jan 26, 2024 @ 8:35pm 
Originally posted by harken23:
Originally posted by Lynn:
I think there is, I believe it must be an event, a sentiment given by the leader of the tribe, that it is out of his/her hands that raiders will be invading your land. Given your relationship, they are regretful that this is happening. It seems pretty realistic to me. Leaders don't control what every member of a tribe/nation/community can do. Their population grows, and they get restless, and fearful of their foreign neighbors.

Edit: I believe if you are in an "alliance," you would not get raiders.

If the tribal leaders were REALLY sorry, they'd help you fight off the raiders, even with a same-tribe penalty.

I would agree. Or, at least, charge them with the crimes they've committed against their neighbors.
easytarget Jan 26, 2024 @ 9:00pm 
Originally posted by Lynn:
Edit: I believe if you are in an "alliance," you would not get raiders.

That appears to be the case as I've got an alliance with them and as a result I've seen no raiders. So that's cool as it works as you'd expect it should.

What I'm going to keep an eye on for the future is whether simply being on more or less neutral terms while keeping a scout near by to keep visibility to the tribe prevents raiders from spawning. Basically testing whether visibility stops the spawning.
harken23 Jan 26, 2024 @ 10:37pm 
Originally posted by easytarget:
What I'm going to keep an eye on for the future is whether simply being on more or less neutral terms while keeping a scout near by to keep visibility to the tribe prevents raiders from spawning. Basically testing whether visibility stops the spawning.

Tribes spawning raiders is purely a function of the outpost's population. I've "seen" them spawn, and it doesn't stop them. It is nice to know when they're coming, tho.
Last edited by harken23; Jan 27, 2024 @ 11:19am
Conquistador_514 (Banned) Jan 26, 2024 @ 11:07pm 
You need plus 100 opinion ( pleased) in order for the raiders to even think about not targeting you if you're the closest to their base. Having good relations, with peace is even better and you will rarely get attacked, and if you do get attacked, you will get a small compensation. If you don't have a diplomat leader and the tribe in question is strategically important then you should make a tribal marriage into your family as this can help them offer you an alliance even if you're not diplomat via events, or if your heir gets diplomat, then he can make the alliance later which can be a huge game changer at the hardest difficulties.
easytarget Jan 27, 2024 @ 7:46am 
All good information, thanks!
easytarget Jan 27, 2024 @ 7:47am 
Originally posted by harken23:
Originally posted by easytarget:
[What I'm going to keep an eye on for the future is whether simply being on more or less neutral terms while keeping a scout near by to keep visibility to the tribe prevents raiders from spawning. Basically testing whether visibility stops the spawning. [/quote]

Tribes spawning raiders is purely a function of the outpost's population. I've "seen" them spawn, and it doesn't stop them. It is nice to know when they're coming, tho.
And thanks for this bit of confirmation as well.
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Date Posted: Oct 28, 2023 @ 12:28pm
Posts: 12