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station your units at "good" tiles is important in this game, but also, war is not about a couple of units. (except very early conflicts)
We need garrison to unlock governor which is important for more than half of your cities. For late settled or conquered-weak-cities, I won't build it for them cuz I have other uses for my stones most of the time.
Stronghold and citadel will unlock Unique Unit with 4/7 laws, but they are expensive in both stones and civil points.
But I 'm very glad to build them if I have some buffs with building cost. (Frugal and Ziggurat!!)
So I'll reserve spaces in advance for the order bonus of stronghold with barrack/range, but build them accordingly.
But if you think about, if a enemy is sieging a city, a garrison will not be the main thing.