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You might say that you only grief towns that aren’t peaceful, but no town only consists of war mongers. With your griefing there have likely been many victims that did not deserve it.
Still screw the people who go on role play “raids”. Those people are just griefers pretending to have an excuse to slaughter entire families for their own amusement.
First off, it's multiplayer only, and you can't really choose who you play with. So if someone wants to grief, they can easily find a game to do it in. Most other games that have grief potential have password protected lobbies, kick functionality, etc. You're stuck with them in OHOL.
Secondly, there's no save. If someone finds a way to kill off an entire town (ruining all the food, stabbing all females, etc) then it's game over for that family. Hours and hours of generation after generation, utterly destroyed because of one jackass.
Third, there are items in the game that literally let you murder people with one click. How this was put into the game beyond a day 1 joke, is beyond me. But then war swords were added, which make it even worse. As if destroying towns stuck in primitive tech stages was something we needed more of.
I could go on, but this game is the most grief friendly game I've ever played. It's a wet dream for anyone who likes to make others miserable.
game hinders cooperation / city building and instead rewards short term action aka pvp / killing
( limited lives help griefer feel mighty )
As I said, if you make a shovel when the town already has one, you should be dinged for that since you're wasting resources.
That's going to happen regardless until Jason gives people the ability to choose Eve. Until that happens, there will always be people to cause trouble because they can't play the way they want.