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The dev has been throwing halfass ideas into this game for a while now, then turns around and tells players not to give him feedback or suggestions. It's honestly amazing.
Someone on the OHOL forum said it best: "My concern? I didnt buy a video game. I bought a key for server access. Now the parameters of that access are changing? Poor form."
This is why I suggested adding the "early access" tag to this game in my review, because this game isn't finished and doesn't look like it'll ever be finished. Instead of advancing the technology tree, we get war swords and life tokens. So stupid.
Probably speed hacks as well.
Good game but maybe spend a little more time truly thinking about what affects changes will have.
Than after youv spent time, ask someone else to look too.
Your playing with fire. Few more mistakes and grats! youll be another Sunken game dev who doesnt listen to the community.
https://onehouronelife.com/forums/viewtopic.php?pid=62202#p62202
You see, after 15+ years of game dev experience and making 19 games (that no one can name off the top of their head), Jason is immune to criticism. Yet he thinks he's on the verge of making a "truly great game" with OHOL.
Yes because there are only like 50 people designing games in the world and they all know each other and have each others phone numbers.
I am software engineer in a fairly niche field (artificial intelligence) and I can tell you that even in this niche field there are at least 100,000 people working in it and I can name maybe 5 of them I have actually met and 2 of them that I could contact. Gaming is even worse, there are shady diploma mills like full sail cranking out thousands of new game programmers every day. Games are and shodul be an art form, and while the customer may not have the technical skill to paint, they "know what they like" and it is your responsibility and privledge as a programmer to translate that from human language to computer language.
If you want ot have a hobby game, great, I have several myself, but stop selling it as a fully functional commercia game on steam. Either make it free to play or put it in early access so people have some heads up that the game is not feature complete or even feature stable. But when you make a game that is sold at $20 and its not early access people rightfully exp[ect a complete stable game. Not some hobby project where you make major game wrecking decisions and chastise the community for their feedback. I highly doubt you have made 19 games professionally or have 15 years experience because professional software developers absolutely want feedback from customers so they can make a better product. They dont throw a childish temper tantrum every time the customers sya hey, this change is the worst thing since manual based copy protection.
In short, grow up and listen to the ever shrinking fanbase before your game is just another fly encrusted turd on the dung heap of failed games.