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Smart. The sad thing is this is stopping me from trying out others, because if I don't like them I'll be stuck with them.
It's exactly the same thing. The different traits are the different loadouts. You're contradicting yourself if you continue to pursue that this is any different
No. It is not the same thing at all.
The premise of Rogue Legacy is that when you die, you are passing the torch onto your descendents, who might inherit good traits or bad ones. It is inherently part of the premise of Rogue Legacy. The inheritance mechanic is inseperable from the game.
Nothing about the premise of Immortal Redneck has you inheriting aspects. The way you play doesn't affect what aspects are available next time. It is quite literally arbitrary, and it is unnecessarry, as other games like Ziggurat let you choose your class for your next run freely.
The excuse that "another game did it" really doesn't make much sense when that game didn't do it very well either.
I assume you mean that it persists after death as well? I beat the last boss and then went into Pyramid 1 and cleared it completely, after which I was able to pick gods again.