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This is far from being PT but that's the first thing that comes to peoples minds when they see first person horror games. OMG it must be PT. First person in a house. OMG it must be PT. You know what PT is .. right? PT is not a game. It is a playable teaser that is literally one hallway that repeats over and over and over again w/small differences while Visage is a game that actually exists, is available, and has a full story to it. PT has very lil story much of it is left to the player for interpretation.
Before you start playing the game you are told that Visage is hard. Patience through investigation, and good resources management are your best friends. There are indications on what to do next. This game leaves you trails/bread crumbs to follow. Some people don't think and lack common sense while they are playing. They forget about the 'patience through investigation' part. My only complaint is that they should of at least informed the player that the table vice could be used in the garage to help solve puzzles.Other than that, they don't give a damn that you got lost so many times. It's a hard game.
Why would you continue to hold on to the camera after finishing Lucy's chapter? The camera is given to you because the majority of her chapter is played in the dark. No reason to continue to hold on to camera if you can turn the lights on. Again.. common sense.
I do agree w/some of your points.
However you're wrong about there being no direction. They tell you in the beginning you're going to have to pay attention and solve puzzles and look for clues. And yes, all major triggers DO have environmental clues leading you right to where you have to go.