Winds of Change

Winds of Change

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milman95 Jun 21, 2018 @ 8:33pm
Purity vs Corruption
I was just wondering what the meaning behind these two words really is. Is it like Paragon and Renegade from Mass Effect where one is inherently "bad" and one "good" or is there something more to these terms :)
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Showing 1-15 of 27 comments
Wolf Jun 21, 2018 @ 8:54pm 
I assume it may be a "Now you shall feel the full power of the dark side" While the Other is "Anakin,My allegance is to the republic! to democracy!"
Wolf Jun 21, 2018 @ 8:55pm 
In my opinion it must be the good and evil light and dark kind of thing
Pierre Jun 22, 2018 @ 5:39am 
It says that what is right (the right thing to do) is not always pure. So no, it is not a simple right versus wrong, it's a simple choosing to do the right thing over choosing to remain pure (or corrupt).
Last edited by Pierre; Jun 22, 2018 @ 5:40am
milman95 Jun 22, 2018 @ 6:07am 
Hmm im not sure I follow what you mean. Choosing the right thing over choosing to remain pure or corrupt. Since both "pure" and "corrupt" have positive and negative connotations with the words respectively. It makes it seem like it is good vs bad sort of thing. I think the best choices in RPGs are those with many shades of grey instead of black and white. Maybe the full outcome of these choices will be realized in later parts but for now the system does allude to good vs bad choices with those words.
Klace  [developer] Jun 22, 2018 @ 7:24am 
It's more than a simple good/evil system, and the story will explain more later!
The major choices are all grey in nature, regardless of which "stat" they influence.
milman95 Jun 22, 2018 @ 7:40am 
Good to know! After having that conversation witht the one "being" in that dream it defiently made me think more about the system and im excited to see what happens :) So far ive really been enjoying the game! Definetly get Mass Effect vibes from it and that was my favorite RPG series so im pretty excited to see what happenes in the future!

My only concern would be how in Mass Effect you didn't see true benefits of the Paragon / Renegade system unless you sided with only one side (to unlock dialogue options for example) I hope this game can find a better balence, where its okay to end the game 50% pure and 50% corruption for example. Where its more about the choice you make, instead of the stat it boosts in the end game.
Last edited by milman95; Jun 22, 2018 @ 7:40am
milman95 Jun 22, 2018 @ 11:13am 
Also quick question, is there a discord group or anyway to talk about the game further with everyone? :) I love the idea of giving fan feedback to help shape the game and I think this one could really be something special!
Originally posted by milman95:
Also quick question, is there a discord group or anyway to talk about the game further with everyone? :) I love the idea of giving fan feedback to help shape the game and I think this one could really be something special!
There is a Discord server actually. And there are certain channels you can access but only if you support Tall Tail Studios on Patreon. I know because I support Klace on Patreon so I got access to the game before it was released on Steam for early access.
milman95 Jun 24, 2018 @ 5:10am 
Ah alright! Thanks! Is the discord group very active? I might have to look into patreon then.
Originally posted by milman95:
Also quick question, is there a discord group or anyway to talk about the game further with everyone? :) I love the idea of giving fan feedback to help shape the game and I think this one could really be something special!

There's a discord for that.

https://steamcommunity.com/app/594130/discussions/1/1697168437854827605/
Sakkano Sep 17, 2018 @ 7:41pm 
I'm not sure it's a good/evil thing. Yeah, pure water is good to drink, but what about pure poison? Purity dosen't mean safe or good, it means what it means; unadulterated, undiluted, unmingled.
Petrus249 Mar 30, 2019 @ 12:50pm 
Originally posted by Klace Husky:
It's more than a simple good/evil system, and the story will explain more later!
The major choices are all grey in nature, regardless of which "stat" they influence.

In this case: I really need more information about the Purity/Corruption system. For now though: My Purity has been 80%, Corruption is 0% and Morale is 90%. However: If I choose to have Sovy with Rebellion and after I'll complete his loyalty scenes, Purity will be 70%, Corruption 10% and Morale is 100%.

Even though this difference may seem small, this and what Klace has told in above message, has made me wonder if the game choices are truly based upon doing the "right thing" instead of choosing one-sidedly the one that raises either Purity or Corruption.

In any event: As for now, I just wait and see where this will go next and hope that more information about Purity/Corruption system will be explained later and then perhaps I'll play the game through again according to what I will learn. Could it truly be that Purity and Corruption should be balanced rather than be too one sided? Because for few occasions, I have found myself actually supporting the "Corrupt" side:

On Valinorth: I agreed with Fortaime's idealism of "being united." Valessa's idealism of "being separated" just sounded like it would cause a lot of harm in a long run.

On Alarinthia: Vivien wanted to change the Alarinthia's ways and based on what I've learned about Alarinthia's history, I think its quite obvious why I would want to support him. Although: Draycu has a large and powerful army. This is where the "statistics" and "morales" went head-to-head in my case for the first time and made me question my former beliefs of this "Purity/Corruption" system. Could it be that Triumvirate was actually telling the truth when (at least one of them) mentioned something about that Purity and making a right choice are two different things.

Finally Sovy: He sounded to me like he is being genuine. I know this may sound a bit crazy, but this is where I'd make the words I said earlier back to Fortaime at Alarinthia real, which is/was: "Everyone deserves a second chance" and based on what I've heard and seen about Sovy: I believe he is a "good person who just chose a wrong side."

Now: If it is true that Purity/Corruption meter would not define the "right" and "wrong" choices in this case, then I will have to try make these choices again, based upon my own viewpoint and see where it will go, but I'd like to have first more information about this and then act accordingly.

Last edited by Petrus249; Mar 30, 2019 @ 1:19pm
Wolf Mar 31, 2019 @ 9:45am 
Hm... Makes me wonder if it'll influence the endings?
Petrus249 Mar 31, 2019 @ 10:04am 
Originally posted by Ember_wolf:
Hm... Makes me wonder if it'll influence the endings?

That is what I am wondering as well. Knowing Mass Effect 2 though, I know that "characters loyalty's" will no doubt do at least and maybe troops morale as well. I am unsure will under 100% be enough though.
Razzle Joestar Mar 31, 2019 @ 6:28pm 
It makes a little more sense once you hit Act 3. The game never outright says it but,

It's implied that Purity = leaving things as they currently are in Alestia and Corruption = changing them in some way.

There's a lot of talk about how The Monarchy/Spirits influenced the Alestians away from their "pure" state of being slaves to the Triumvirate, that they were "corrupted." So any time you make a choice that alters something in Alestia, it has a chance to be corruption. You're changing things from how The Triumvirate has it set up, essentially.

This is really brilliant when you think about it, as most of us were thinking that it was going to be some kind of morality meter, and it turned out to be something completely different.

Also if you want my take on why things are pure/corrupt, here we go. This will have more spoilers so be warned!

Peregrino:
This one's pretty straightforward. Making Peregrino into a barracks changes it from what it's supposed to be, a humble little Tavern. Making it a barracks also assists the Rebellion directly so...

The Elder:
This one's a little more tricky when you think about it. But I think it's really down to what each elder would do; Fortaime would have Valinorth get more involved politically, and want to form an alliance. This alters Valinorth's political stance, as well as creates something Alestia has never had. Valessa on the other hand would prefer to keep things as they are. She's the more "Pure" choice if you will.


Pirate Alliance:
Another one that's straightforward. While siding with Alex does change the Trade Ban, it has the pirates become legal citizens/workers, and keeps Mazeo together, so he's Purity. Nadia is Corruption because not only does she want to keep piracy around but she wants to split up Mazeo.

Gryz's Sacrifice:
Simple. Gryz dying means the Triumvirate loses one of their Generals/Governors. Whereas keeping him alive means he's still around.

Seers or Vessels:
Oh boy. One of the more for sure morally grey choices, and can be kinda a little confusing to figure out the reasoning. I think it's mainly this: Seers are Purity because you're giving power to creatures already living. Things are still the way the Triumvirate would leave it, in a way. Vessels are corruption because you're altering the Triumvirate's hand by bringing killed soldiers back from the dead.

Damek or Howl:
Simple. Damek means things stay the same with The Rebellion, so it'd be a pure choice. Whereas Howl would be corruption because you're changing the leadership of the rebellion. You're also basically putting The Monarchy into a second in command spot for the rebellion as well.

Dracyu or Vivien:
Another simple one. Dracyu would have things remain the same with Alarinthia. Vivien is altering not just leadership, but the politics of an entire nation.

Sovy's Membership:
This one's a little tricky. But it could have to do with changing the membership of The Rebellion.

I mean there's also the whole thing about letting their Ex-Grand-Inquisitor on board with The Rebellion, so it's probably that as well.

Anyways, super long message but yeah!
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