PixARK
Stone Chipper Dec 23, 2020 @ 11:57pm
Dedicated Server /Joining a LAN session issues.
I have set up a dedicated server on a standalone machine. Seems to start fine, I can see it under Steam->View-Servers->Lan, however when I go to join it, starts the game, connects and then gives me the "unable to query server" error.

I get this error pretty consistently amoung other games when I try a join via steam. This is no big deal as there has always been the option to join from within the game.

PixARK does not seem to have this option. All the servers it queries are over the internet with no option to look inward at your own network for dedicated LANs.

What other ways can you join a LAN server by for PixARK? Am I missing something here?
Last edited by Stone Chipper; Dec 24, 2020 @ 5:15pm
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Anubis Dec 24, 2020 @ 3:23am 
Hi there my friend, Merry Christmas :)
Cant you add the server to favorites via steam?
Stone Chipper Dec 24, 2020 @ 3:30pm 
Originally posted by Anubis:
Hi there my friend, Merry Christmas :)
Cant you add the server to favorites via steam?

Nope, gives me the same issue regardless and doesnt add it as a favourite within the game.

Also, I seem to be getting a ♥♥♥♥ load(hundreds) of warnings when I start the server:

[2020.12.25-01.02.33:499][898]CubeWorldServer:Warning: cubeworld_state.cpp 743 cubesvr::CCubeworldStateMachaine::SaveHelper::CheckSave CCubeworldStateMachaine::SaveHelper::CheckSave() - end...
[2020.12.25-01.02.33:528][899]CubeWorldServer:Warning: cubeworld_state.cpp 639 cubesvr::CCubeworldStateMachaine::SaveHelper::CheckSave CCubeworldStateMachaine::SaveHelper::CheckSave() - begin...
[2020.12.25-01.02.33:540][899]CubeWorldServer:Warning: cubeworld_state.cpp 743 cubesvr::CCubeworldStateMachaine::SaveHelper::CheckSave CCubeworldStateMachaine::SaveHelper::CheckSave() - end...

I also get these (and many more)periodically after it has started:

[2020.12.25-01.17.59:425][ 33]LogOnline:Warning: STEAM: Server setting ,SessionName_s:MYSERVERNAME - (v1.115) overflows Steam SetGameTags call
[2020.12.25-01.17.59:427][ 33]LogOnline:Warning: STEAM: Server setting ,GameMode_s:CW_GameMode_C overflows Steam SetGameTags call
[2020.12.25-01.17.59:430][ 33]LogOnline:Warning: STEAM: Server setting ,CUBEWARTYPE_i:0 overflows Steam SetGameTags call

Has this game always been such a pain to run servers for?

I feel like it needs 3rd party server software like ARK has to run server, for that is FAR easier than this train smash.
Last edited by Stone Chipper; Dec 24, 2020 @ 5:21pm
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Date Posted: Dec 23, 2020 @ 11:57pm
Posts: 2