PixARK
Map generation is a mess
One thing that needs to be fixed asap is biome distribution in the maps. Right now, at least on single player, maps consist mainly of magic forest, dark forest, and frozen lands with only very small patches of the other biomes, and sometimes you won't get all the biomes at all. I've made two maps and both of them are mostly frozen, neither have much in the way of normal grasslands or swamps and one doesn't seem to have doom land or mountain forest at all. A proper distribution would be the opposite: Mostly grassland, swamp, desert, and golden realm, with magic forest, dark forest, and doom land being the rarest. Exploring isn't fun when you know it's just miles and miles of the same thing, and magic forests aren't exciting when they're almost 50% of the map.
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Showing 1-8 of 8 comments
Cowin Apr 3, 2018 @ 8:27pm 
Haven’t had this issue with mine, we seems to have a bit of everything. Indeed some Biomes stretch out for dayyys, but everything seems to be there!
SteelFire Apr 3, 2018 @ 8:54pm 
You can definitely be missing biomes on a map, which should be addressed. For instance, my current map is more swamp, grasslands, and desert, then some doomlands patches, intermittent, small patches of magic and dark forest, one teeny bit of golden realm at the edge of the map, and no mountain forest. My last map had a decent smattering of everything, but so many exposed caves/canyons that navigating anywhere without a flyer was ridiculous.
Demonpriest Apr 3, 2018 @ 8:56pm 
Yeah, the generator is horrible. Once you realize youre missing some things on the map, the only thing you can do is to create maps over and over again till you get what you want. And you have to go through 3 loading screens every time.

And even then you might not get everything. After creating around 50 maps until i got one which i liked, i had to realize that there is even more which you cant even see on the map. Some biomes, maybe all of them, not sure, have sub biomes, where the spawn rates of the biome specific creatures is different. Then there are the dungeons, and things i may havent discovered yet.

That thing needs some serious overhaul. At least give us a preview of the map before we have to load into it...
Maya Remblai Apr 4, 2018 @ 10:40am 
Originally posted by Cowin:
Haven’t had this issue with mine, we seems to have a bit of everything. Indeed some Biomes stretch out for dayyys, but everything seems to be there!

Note that I said single player. Multi player maps do seem to be different, if the streams are any indication. They also got portals to warp around with, which single player doesn't. Regardless, logic still dictates that any map be made primarily of "normal" areas like grassland.
Toslon Apr 4, 2018 @ 10:43am 
Try seed 300300. It has been a pretty good map for us.
Maya Remblai Apr 4, 2018 @ 7:52pm 
I found out one interesting thing: Singleplayer doesn't allow the use of seeds, which is part of what makes its maps suck so much. Even if you use the same name for a map, you won't get the same map twice in a row which indicates that the map names are not seeds. I also haven't yet found anything in the configs for making better maps.
Liatni Apr 4, 2018 @ 10:10pm 
You can use "Showcubeseed" in SP game to see the seed number of your map there. It does seem to be totally random. I have had maps that were mostly all grassland/normal forest.. with a few spots of desert and doom.. NO other biomes (sides water).. all pretty flat. I as well have had maps with extreme mountains everythwere on every biome.. some maps NO doomland others NO highmountain(Uh, the bamboo forest thing).. its kinda crazy.. I would suggest, even makign a server you check your map before going live.. Private one I have been on only has two spawn zones and one tiny lil magic place, place on it.
Doves Apr 4, 2018 @ 10:19pm 
I have the same problem on my private, two tiny corners of magic forest, and it looks like no bamboo forest things.
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Showing 1-8 of 8 comments
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Date Posted: Apr 3, 2018 @ 2:26pm
Posts: 8