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So what you are actually doing is a waste of time anyway. Just my 2 cents.
You get multiple level ups with one chest, especially the golden ones you unlock after the second half. So you get automaticall a level 35 helmet to 47 with only opening one chest, by just playing the game.
As there are items you can only gain through multiple playthroughs, don't even bother with low tier requipement. You will get them automatically over time to 99.
But do whatever pleases you, we just mentioned that shopping is badly overestimated in this game. So whatever you are asking for (the devs?) is not really a thing for most players at all.
No, no. I just want to do 100% of the game, this also means to have all items at level 99.
Then you actually have to play the game through about 100 times ;)
Like I said, there are some special items you can only gain once per playthrough, to level them up one level after the other. If you ignore those items or plan to play it through just once, yes, then you are doing it right.
So play how you like, 99% of the players won't be any grinders doing the game many times just to level up some gear they don't need since they already beat the game.
In cat quest 2, you don't randomly level up items you can pick and choose which items you want to level up, both weapons and armor so no silly random chests in the weapon/armor shop.
I, for one, agree with you.
As much as I liked this cute game, the UX kind of sucks. Too many buttons used, too many presses needed, and the mouse is required for confirmation, except that's the only time it is required.
And you can't even remap controls (you can in Cat Quest II, but for some reason not all of them).
It's as if developers took the worst (too many steps to do simple things) instead of the best (only two main and two secondary buttons, no cursor) from NES role-playing games.