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If you put a mod folder directly into a game folder, it is almost guaranteed not to work.
Make a folder somewhere in a safe place where you can be sure of finding it again.
Download the mod into that empty folder and unzip it (assuming that it is zipped).
If the modder was competent, the mod will include installation instructions and notes.
Read both.
If there are no notes, look at what you unzipped and pay close attention to the names of the folders that were extracted from your zip file.
These folders need to have the exact same names as folders in the original game. If they don't, the mod won't work (and it's the modder's fault, not yours).
When you've read the notes and the installation instructions, copy the folders with the mod and paste them into the appropriate part of the game.
Ordinarily I would be reciting caveats about backing up all of your game files first before you try to install a mod, but since you're dealing with a game in Steam, it's probably simpler just to uninstall and reinstall the game (it isn't that big so it won't take very long). Alternatively you could verify the integrity of your installation (go to your games library, right click on the game, go to properties at the bottom of the pop-up menu and left-click, then go to the local files tab and verify integrity is one of the choices). The problem with verifying integrity if you aren't very familiar with the structure of the game and/or the structure of the mod is that the mod might leave some residue that verifying integrity won't expunge -- simpler and cleaner to just uninstall and reinstall.
The key takeaway from all of this is that you need to familiarize yourself with the folder structure of the game and the folder structure of the mod. You find out about the structure of the mod by looking inside the folder that you downloaded and unzipped it in. You find out about the structure of the game by going to the Steam game library, right-clicking on the game, left-clicking on properties at the bottom of the pop-up that appears, left-clicking on the Local Files tab, and then left-clicking on the Browse Local Files button.
I don't expect most people to know how to do much of this, so my own mods are usually set up so that you just dump them into wherever you have Steam installed, and the folder structure of the mod does the rest.
i did your steps with this and https://ibb.co/Zhvj15V is a screen shot of the folder but when i start the game there are still no mods showing :/
one key difference is when i now start the game the computer is telling me the program was changed and that do i want to authorize this program to run on the pc.
You should always scan a mod with your anti-virus program whenever you download it, before unzipping it.
right now im still stumbling over the community pack dlc. i downloaded it and it didnt work. then i read that i had to move it. so i did. then i asked here and got your response, which i have followed. and it still wont work. i get none of these options at game start to play any of the mods. the screen shot i provided above is the folder. i thought maybe whatever im doing is really obviously wrong.
i have no idea what im doing wrong. i use tons of mods on many of my games and have never had any issues or problems :((
I think you might be better off identifying the individual mod that you want, and going to the Matrix site and installing it the old fashioned way.
The basic problem with a mod bundle (besides the fact that no one will take responsibility if it doesn't work) is that it is often a collection of older versions of mods, complete with mistakes that have since been corrected in the more recent versions of the separately released mod.
I don't have enough grey matter left to squander on trying to figure out what was wrong with the bundle. This is perhaps a bit harsh, but my take on most mod bundles is usually that if the people who put together a mod bundle had done a better job in the first place, most of the mods in the bundle wouldn't have been necessary.
When a mod is included in a bundle, it acquires an 'official' patina. But that doesn't mean that the products in the mod bundle are of higher quality than the same mods that can be downloaded separately -- it usually means that some editor who doesn't know and probably doesn't care how a mod works got a chance to muck things up.
https://www.dropbox.com/s/jxwfv61jb9s3qs8/FallWeissDLC.zip?dl=0
http://www.matrixgames.com/forums/tt.asp?forumid=1629
Then this update came and when I started up the game I saw all the mods were ready to be played.
Thank you all for still working on the older game and giving it some love too :)