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Artillery is the games best unit, by far, and building the maximum allowed and getting the upgrade for them should be your absolute highest priority. Once they start getting experience pips, they will be vicious unit removers that allow you to push forward with ease.
Then of course, the obvious units which are good: Armies and Tanks.
On Expert, I don't bother with air at all. It's expensive and just trades mpp unfavourably with the enemy. The exception is strat bombers, but you really need clear skies for them to succeed. Instead I research AA technology and deploy AA units to protect key units (like my HQ and artillery).
Rockets are good though, because the enemy can't do anything to stop them. Use them to level down the supply of stubborn cities. Or go after oil derrecks if in range, the MPP damage will be huge, with no come-back for the enemy.
Units with AA upgrades will hurt planes for more than they do to you, most of the time. If an AA gun is involved, it will be a horrible trade for them.
Just some thoughts from me :).
Artillery- units entrench 3-5 so you need more than just Medium bombers to de entrench, artillery also demoralizes your opponent. Great key units
Medium Bombers - great units - They de entrench at level 0 and have a long range, not only are they key to de entrench but invaluable at taking out your opponents fighters.
Engineers are key especially to the SU because the German Bombers are probably the strongest units in the game. When engineers build forts not only does it improve entrenchment and defense but you can add AA capability in the fort, actually reducing the German bombers to useless when you achieve level 4/5 anti air for the SU. This is absolutely key to a determined defense for the SU.
AA units are absolutely key, especially to protect HQs. See if I was still playing and we played I'd be going after your HQs with air units.
Carriers are one of if not the most important units in the game.
Strategic bombers are key to the US strategy, especially for Overlord. Strategic bombers reduce cities supply to levels below 5 so new units can't be placed or existing units operated, with low supply units around that city will also do not perform well. So if you use your strats correctly when you execute Overlord the Axis cant get close to where you are attacking and then you can get a beachhead and get port strength up to 5 so you can transport massive troops. Also if you have a German Strat for Overlord you can reduce the Allied ports below 5 so they cant transport.
Your research doesn't sound that far off but because the bombers are so strong AA is a key research even up to level 5 for the SU.
Give the MP game a try, expect to get beaten badly when you first start but I'm guessing you'll greatly improve your game and have a more challenging/enjoyable long term experience.
It depends if he's playing Expert or not, because on Expert bombers and aircraft will only take damage while doing nothing in return for you. The +2 Experience bonus the A.I. gets is too strong, meaning that you'll trade fighters 5-1 (or even as badly as 6-0) by default.
Any bombing you do will result in the bomber taking many losses, even against unupgraded units and without any enemy fighters defending. If there are fighters defending, you can expect to lose almost the entire squad.
Expert mode won't forgive you using aircraft, you can't afford to take such extreme losses by default for almost nothing in return.
They may work well on normal and in multiplayer, where things are "fair" but they don't work on expert. Not even a little bit.