Dungeon Painter Studio

Dungeon Painter Studio

Refreshing DPS2 assests
I tried as my first map making a flooded boulevard in DPS2, okay so far with creating the areas as glades but I'm stuck trying to figure out how to navigate the assets.

I tried downloading two FA Mod packs from the workshop and they did not appear as selectable folders in the "resources" tab.

Next I tried creating a new folder in both the "Tilesets" and "Data>Collections" folders to see if it would detect some jungle dressing .pngs I had laying about on my hard drive.

And nothing.

So how do you prompt DP2 to scan for new usable assets or update any mods you have installed beyond just port from DPS1 > DPS2?

Is this feature implemented yet or am I missing something obvious?
Last edited by Apothecary of the Ninth Circle; Feb 28, 2021 @ 4:53am
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Showing 1-4 of 4 comments
skippy130 Feb 28, 2021 @ 12:57pm 
So I remember an old post where the stated way to add new assets was to go to "studio/data/collections/" and create a new folder there that would hold your assets. Important thing to note, inside that new folder you then had to create three new folders called walls, floors, and objects. Then place your assets accordingly into those three folders.


Problem is, that doesn't seem to be working anymore. I moved out all the personal assets I'd added to the original DPS before updating to DPS2. After the update, I moved all those folders back in but they still don't show up for me. So I'm not sure if the method to add assets has changed or if that functionality is not available yet. Hopefully we can get that clarified.

Here's a link to that post:
https://steamcommunity.com/app/592260/discussions/0/1743353164090550050/
BourbonBard Mar 1, 2021 @ 6:19am 
I was struggling with this too. What I found worked for the MOD packs was to go back to DPS1, turn them on like normal in the MOD tab, then go back to DPS2.

For custom assets, I had to just add mine to an existing folder. I couldn't get it to see the new folder I created regardless of how I structured it. To add it in DPS2, use the "Open Folder" button in the bottom right corner when you are in the folder you want to add it to, copy and paste it into the folder, then use the "refresh" button also in the the bottom right corner
Last edited by BourbonBard; Mar 1, 2021 @ 6:25am
pyro  [developer] Mar 5, 2021 @ 10:16am 
DPS2 has access to all the mods you subscribed to.
The list of mods is updated when the app is launched.
DPS2 stores assets inside "tilesets" folder.
DPS1 stores assets inside "data/collections" folder.
So, if you have some custom art imported to DPS1, and you want to use it with DPS2, just copy it from "data/collections" to "tilesets".
Last edited by pyro; Mar 5, 2021 @ 3:11pm
Originally posted by pyro:
DPS2 has access to all the mods you subscribed to.
The list of mods is updated when the app is launched.
DPS2 stores assets inside "tilesets" folder.
DPS1 stores assets inside "data/collections" folder.
So, if you have some custom art imported to DPS1, and you want to use it with DPS2, just copy it from "data/collections" to "tilesets".


Hi Pyro,

Thanks for your reply.

I've copied the folders into the "Tilesets" folder as instructed but when I go to "Resources" in DPS2 they are still not listed.

Is there a step I am missing, like should the folders have a particular naming convention or internal sub-folder structure for DPS to be able to pick them up?

I am mystified why the .png files in the folders are not just automatically visible.

Just to be clear these are not mods I've "installed" in DPS previously but assets downloaded from Roll 20 that I've purchased but want to use DPS2 to create maps with for my home game.

So is there a way to "install" them to get the program so that it recognises that they are there, because natively it doesn't seem to be able to do it just by copying them into the directory.

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