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So the current version of DPS2 (beta) looks like it's a bit different from the video tutorial because we now select two options instead of one: Top and Front. The Front is the same as the tutorial, but the Top is the part that gives us the problem.
This isn't going to be the best answer, but you can go into the assets and modify one of the current "Tops" to look like whatever wall texture you want. Or, go grab a wall texture and drop it into the portal folder (you have to restart DPS in order for it to register the new textures). <--- I just tried moving a wall texture over, and it works, buuuuut it keeps the original colour AND it resizes the texture so it doesn't match the rest of the wall. Ergo, the brown brick "wall" texture I used stands out when used as a door texture.
If you go with a flat colour (ie, straight up "blue) rather than trying to texturize it then that should work, but that kind of defeats the purpose of having options for textures available. <--- okay, I just tried *that* and because the floor walls have a tint that can't be turned off, it still looks obvious unless you manage to match the tint to the colour really really well.
Default "Tops" are found here: ...\dungeon painter studio\tilesets\dragonville\doors\doors
Default "Fronts" are found here: ...\dungeon painter studio\tilesets\dragonville\portals\main
Dragonville "Walls" are found here: ...\dungeon painter studio\tilesets\dragonville\walls\walls