Dungeon Painter Studio

Dungeon Painter Studio

Arka Mar 9, 2017 @ 3:08am
Improve zoom
I think one of the most urgent things to improve on the software is the zoom.
It is laborious, there is no specific zoom tool other than a cursor. And it zoom in on the top left corner of the screen.
We need a tool to zoom in on a particular area and a shortcut to zoom in centered with the mouse scroll.

I hope you will add this change in the futur.

Thx
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Showing 1-5 of 5 comments
BigMike Mar 16, 2017 @ 8:58pm 
Akra,

I agree with you, the curent zoom is very cumbersome and random, always retungin to center insted of staying here it is focus. It would it would be nice if the zoom and pan controls worked lkie they do in the PC world, they would be familiar.

On the same token the grid needs to stay consistent when zoom levels change. It should be readable and countable and consistent. I often draw on graph paper first if I am traveling or simply nodeling on a dungeon away from the PC and so I need to count squares to recreate it zooming out to fill inthe base area and in to detail and that the grid count is not consistent really hurts. It has a bug too not always drawing evenly spaced grids.

It would also be nice if we could use ESC to complete the figure as an altenative to enter, my right hand is on the mouse and it would be eaier to get what I wnat using ESC with my left hand.
pyro  [developer] Mar 18, 2017 @ 12:16am 
I slightly improved the existing zoom, now it is focused on the screens center (as long as the scope does not start to go beyond the canvas)
You may use ctrl + mouse wheel to zoom in or out.
Last edited by pyro; Mar 18, 2017 @ 12:18am
Maasq Mar 18, 2017 @ 12:39am 
Good stuff, Pyro. Thanks. I didn't know about the control+mouse wheel. :)
Arka Mar 18, 2017 @ 3:22am 
Thank you, it is an improvement. Now we can navigate into the map with ctrl + right-click and zoom where we stopped the movement with ctrl + mouse wheel.
Thanks for continually improving the client. However, half the time I mouse-drag the zoom slider now, I crash.
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Date Posted: Mar 9, 2017 @ 3:08am
Posts: 5