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I share your hope for this game to be re-released, but I see two problems that still remain:
1.) The cliquish community management and puritanical for theoretical sales editing of Nexon America:
LOLJK, they were fired. Hopefully their replacements would be better than that. Nexon have been burying their shame on this, LawBreakers, and Ghost in the Shell. These games aren't really acknowledged on public-facing resources and edited out of company wikis.
2.) A lot of the dropoff in player numbers and sales, especially after the fortuitous release, was from the problems not ironed out in the Early Access part of development. IIRC, some of these issues were bad network and punishing for dropped connections, which went along great with early server connection issues that really didn't get better. The banning of community-involved fans (who were helping with the testing) might have come at the worst time possible. "Hey, everyone, we kick out members of the community and we're using that to advertise how pure our game is to the media because we think of da childrens, and now it looks like the reports on bad connections/drops have gone down so we must be doing something right. Right? Right! Let's ship this!" That would have to be ironed out, or at least have the penalizing removed until there's player numbers to worry about that sort of thing.
Miss it as well.
They killed maplestory 2 as well, mind.
The reason maplestory even did well was because of the pricey microtransactions. Any games that step up and start making microtransactions less prominent gets shut down or abusefully and wrongfully banned in the forums.
Nexon literally has a history of BLAMING PLAYERS FOR NOT MODERATING THEIR GAMES.
They blamed the "Community of dungeon fighter" for not "Taking a stance against gold sellers and hackers".
I will NEVER forgive them for that, and they will NEVER see another cent of my money after all of the *YEARS* I put into that game. DFO was at one point my "World of warcraft addiction" to the point of self-detriment.
And Nexon said "Lol we haven't updated this game in over a year and 8 months and people are worried because the hackers in PVP are ruining everything. Let's blame the players instead of dealing with the problem, close the game, and legally bind the DFO name in NA so it can't be re-released by another publisher just in case we want this later."
......so yeah. Nexon of NA needs to be shut down. If there was a way to reach out to the main nexon offices to complain, absolutely would. Every single day until something was done, if that was what it took. Nexon of NA are just as bad as EA games, the oft joked and twice(? I think it was twice now?) rewarded "Worst company" award.
Oh god....
I just realized what that means.....
NEXON IS KNOCKOFF EA.
Nexon is basically EA South Korea just like Tencent is EA China.
Except that there's just so much incompetence that blames the players because the company doesn't understand anything but unveiling sacred cows of good concepts but summarily slaughters them once they aren't bringing in the big money. By their own design their own market is volatile and not going to invest much unless they have been sunken into Maplestory. The company does it to itself so much that it is difficult to NOT develop a deep appreciation of that dedication towards building no product that will last.
But they'll never take responsibility, just like they blamed those who wanted anything but the puritanical demands of Nexon America's team. They even got CWAVESOFT convinced that it was the developers' own idea to censor down a game with an audience who would notice the changes in the home market in Korea. None of that caused any resentment towards Nexon/Nexon America from anyone at all! /s
It really seems like Nexon cheaps out and hires the most unsuitable skillsets for any of their positions, from community management absolutely ignorant of the market they are supposed to manage and instead plays queen bee cliquebait basic budget streamer, to producers/directors who seemed more intent on wacky advertising and videos of Budget Conan O'Brian being asshat to his teammates than any solid taking on of feedback or making sure the game worked well in any other region but their offices, to management who didn't know what to hire (except for cheap) nor keep them appropriately on-task (or otherwise controlled) as the employees ran around tarnishing the Nexon brand better than any outside force of the company ever could.
Now, after having pointed out that water is wet and nobody should expect to play a Nextcon game for more than a Don't Bother: Say hello to these will be RIP in no time.[massivelyop.com]
Sadly another memorable game butchered for some greedy company with the touch of death.