Parkasaurus

Parkasaurus

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Lilo Sep 30, 2018 @ 9:07pm
Guest movement
I have a medium size park, just edging on using half the space available, but I have trouble getting any guests into the furtherest reaches of my park. They do head that way, but the day runs out bedfore they make it :P A transport option like a mini train or something would be nice to get guests right into the depths of a park.
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Showing 1-6 of 6 comments
Pazurescens Oct 1, 2018 @ 7:49pm 
I think the issue with guest pathing at the queue contributes to this, too. My park is over half the alloted park size, and I have issues with traffic. I've tried SO MANY didn't pathing tactics and I just can't get the guests to flow properly. I know that the Devs said that they are planning to work on pathing so it should improve.
Lilo Oct 1, 2018 @ 8:06pm 
As soon as you have anything thats not a straight line they seem to struggle. I have an albertasaurus pen thats a left turn of the main thoroughfair about 12 tiles in before their viewing area, and its pretty much ignored by guests, even though theres food and shops there too.
Originally posted by Lilo:
As soon as you have anything thats not a straight line they seem to struggle. I have an albertasaurus pen thats a left turn of the main thoroughfair about 12 tiles in before their viewing area, and its pretty much ignored by guests, even though theres food and shops there too.
So the ideal thing to do currently is just one central path only ?
Lilo Oct 1, 2018 @ 11:24pm 
Turns are ok, so long as there's only one way to go. They can't handle options :P

I'm currently working on a park with pens all around the outside, then a ring shaped path going past all those, then more pens in the middle. I've completed two sides so far, its working thus far.
Silver Oct 6, 2018 @ 2:19pm 
I'm having the same problem, but I have a large grid system with paths going all around every pen. My people make it to the far reaches, but then decide to path back to the very front of the park, even when starving, so the have no time to do anything else.
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Showing 1-6 of 6 comments
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Date Posted: Sep 30, 2018 @ 9:07pm
Posts: 6