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I think that's understating what the turbo DLC does for the game. Having all the forced induction kit available all the time is very different to maybe getting one or two pieces very rarely. Also, the crates and wrecks don't respawn and the race rewards are one-offs, so the forced induction without the turbo DLC is both random and very limited.
I don't know about pricing elsewhere, but right now where I live the additional cost to buy the turbo DLC with the base game is about 10 minutes pay at the minimum legal wage. It's trivial. The base game is cheap as chips too. Maybe the answer would be to fold the turbo DLC into the base game and increase the price of the base game accordingly.
Lighting too, maybe, although I think that's far less important. I played the game for hundreds of hours before the lighting DLC was released and when the nights were much darker than they are now and before lighting was installed at Gutta. With the current world lighting and the stock headlights I don't see it as an issue. Nothing like the usefulness of the turbo DLC.
We are also looking for different ways of monetizing the game. As Tahnval said, lighting dlc is optional, you can play just as well without it. Turbo DLC is kind of essential IF you like the game and want to keep playing with it. Which is why it is a DLC. Also don't forget you can win almost 80% of the Turbo DLC content! This is something not many games offer.
However, we also see problems regarding the way we manage DLCs. It is heavy to develop, less dynamic as the season pass, and in-app purchase could be. In the end, we need a way to pay our bills, and with a low starting price, and long life support, it requires some extra.
Our game is out for over 7 years!! We made only 3 DLCs... if you buy all, it is nowhere to Forcza, Euro T, CMS, etc... so again, it is also important which angle you are looking at.
Hopefully I didn't come across as too harsh - apologies if I did. It does come from good intent. I don't even have a problem with paying for extra content, I just thought the way it's done here could be improved. It could even be quite alienating for new players and... well, I assume you want those, right? :)
Otherwise keep up the good work!