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Could also need a transmission with more gears (5 or 6).
You're absolutely right. Got it backwards in my head.
The diff ratio is the number of revolutions of the driveshaft per revolution of the axles.
There is one single rule: the smaller the ratio, the bigger the output speed. If you need faster car, change your dbox with a ratio lower than the present. If you need better acceleration, take one with higher ratio number.
For a stronger engine try to place wider rims with bigger diameter, and proper tires. You will need some brake and suspension upgrade as well. By slow base cars (Jingu / Walea / Narnoo) you will need special steering to control the car at high speeds. (because their factory steerings are set for slower speeds)"
this is from the faq/hints: http://steamcommunity.com/sharedfiles/filedetails/?id=946628106
No horsepower / torque graph will show power after redline. In fact peak horsepower is before redline and then will fall off drastically. Any revs after peak horsepower are wasted and thus revving past this should be avoided. In racing it can be the difference between a win and a loss. I've seen morons who rev their car to redline in drag thinking it is going to go faster when all it is doing is wasting precious time b/c they are revving in an area where the engine is producing far less horsepower and they are lowering the reliability of the engine by pushing it too hard.
Regarding the engines, each has a torque curve very similar to a real engine. As you said if you rev the car over the peak, it will reduce less power, if reaches the top it won't produce any power. However it will spin with the wheel (car still moving and motor attached to wheels), which could keep the rpm around max, but as dropping time to time down a bit (when loosing torque it will drop back, when loosing rpm it will start to work again and produce torque, which will raise the torque and rpm again - if you accelerate).
The difficulties here is to balance not one but many components, such a way that most of the configuration should work well, while keep it still controllable even for keyboard users. This issue is related to not only the engine torque, but tires, diff with gears, several other engine specific setup which defines how quick or slow the engine can revving.
Is this a bug or an issue regarding max speed? the race wanja i made could reach about 270 kmh no problem.
The top speed in the info is the top speed of the original setup. It is not realtime, but a preset of a car. If you buy a factory BB, you would get a top speed, which is the top if your car is perfect in that setup. If you change the setup, your car will be faster/slower, but this won't change the original top speed, yet.
We have it on our roadmap to change this to realtime, it will come.