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hmmm, strange, but could be.
The last time we only developed with CV1 and Vive.
The demo from 2014 was DK1 & DK2.
We will have a look at it, but could take a while.
Martin
"forceFadeOnBadTracking" : false,
to your:
Steam\config\steamvr.vrsettings
The grey screen is something that SteamVR does when it loses the positional tracking.
Game is now fully playable. :) Thanks