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(but you also lvl up faster too and get better gear, making everything else faster and easier, like getting a 190 damage mallet when the best thing you had was a 89 damage, +91 mallet, or a 140 dmg spear when the best you had was a 76 dmg, +64 dmg spear . . . a +40 bow . . . a +60 sword . . . )
(EDIT: same thing with armor, rings and pendants . . you get better gear at higher lvl areas, harder fights where most or any monsters may 1shot you but the rewards and the fun battles pay off).
When the enemies of your lvl start to feel boring, why farming lvl and lower lvl itens on these, getting bored more and more with the grind, when you can have fun with more meaningfull enemies that will also speed up your lvl progression and gear?
The grind will be annoying if you go to lower lvl enemies expecting to lvl up fast and get better gear (to think like that is annoying as it dont even make sense).
If you always collect everything at an area then you collect everything near your path when you need to get back, you will 80% of the time have all itens to complete side quests so it also is no annoying.
The lvl 37 special enemy deal about 1000~1200 damage with normal attacks, 2500~3500 damage with his special attack, but my best is 1400 HP with Batu, I go Batu, Roland and Tani, but they both are mostly reserves for when I get 1shot so I can revive.
If I miss the cancel of his attacks I may get 1shot.
You get 3x more XP in expert.
At Expert and fighting enemies higher lvl than your lvl you not only is rewarded with much more XP but you also is rewarded with better weapons, gear and items, also more gold too.
The grind is not annoying if you get gud enough to fight higher lvl enemies at higher difficulties.
Like, literally . . . just check, at the beginning of the video I was lvl 32 some 80% to lvl 33, by the end of the video I was lvl 33 some 90% to lvl 34 and all I did was 3 battles against "normal" overleveled enemies and the battle against Tainted Grimpopo lvl 37, 4 battles, over 1 lvl in exp and some good items.