Holdfast: Nations At War

Holdfast: Nations At War

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Can you do something with the WW1 and naval battles?
They are basically dead all the time.
Bring the map count for naval up to 150, and maybe throw both of them in the regular mix as a one off every so often maybe?
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MiSFiT77 Dec 2, 2024 @ 10:41am 
Originally posted by Spicy Grasshopper:
They are basically dead all the time.
Bring the map count for naval up to 150, and maybe throw both of them in the regular mix as a one off every so often maybe?

As far as I'm aware Naval can accommodate 150 player. I'd be all for this, even if it was just Naval siege. But personally I think Naval battles are fun. The only downside is the whole team can be at the mercy of a troll captain who decides to take his ship to the edge of the world.
Hopefully they'll do this at some time. But I've been bangin this drum for a few years now, so who knows.

I disagree with WW1 tho. I bought a Napoleonic game. If I'd wanted a WW1 game I'd have bought one. I know that sounds ungrateful since AGS gave us WW1 for free. But it's not an era that interests me, so I'd probably leave the server if it came into rotation.
Last edited by MiSFiT77; Dec 2, 2024 @ 10:42am
I think the gameplay/objectives need to scale down with less players. Joining naval/frontlines with half filled rooms just seems dead and pointless even though it would be fun on a smaller scale map or better spawn locations/ticket systems.
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