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To each there own. I respect that people prefer PvP games.
Personally, and as a general statement (not specific to this game because I haven't played it), I prefer bot mode (at at least coop mode/PvE) rather than PvP games. This is largely a function of age (ie. I don't have too much time for gaming, so I can't keep up with people who have hours to sink into games memorising maps to get the advantage on the 'best spots). But other personal reasons are that I find in PvP games ping issues can also create an unbalanced experience; in PvP games (depending on where the bulk of the player base is located) you may not be able to get proper game without any bots to fill in slots; and in PvP games, the ability to play/enjoy the game often ends with the 'majority' of people move on.
That said, I recognise programming bots is not easy and likely time-consuming and costly, so I guess developers need to focus on what they think will give them the biggest return on their time and investment - the hope that the game catches on and a large sustained PvP player base plays for a long time, or spending time/cost developing bots to give the game a possible smaller but lasting impact, or doing both (like the original Insurgency) and possibly have the best of both worlds.