Dead Cells

Dead Cells

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Jul 1, 2020 @ 8:29am
The Update of Plenty has arrived!
We're smoothing out the difficulty curve, revamping mechanics, items & the economy and plenty more...

View full event information here:
https://steamcommunity.com/ogg/588650/announcements/detail/2507891201989091160
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Showing 1-15 of 163 comments
thank you!
kermat_ Jul 1, 2020 @ 8:36am 
I haven't played the live version yet, but these bugs were in the 1.9.4-6 beta versions. Ignore any of these if you already fixed it/them.

- Biters affix on Ice Crossbow makes the biters un-freeze enemies
- DoT effects that benefit from +damage (synergies, 2x damage, 4x damage) will correctly amplify the damage in the tick numbers, but please also apply a + sign to the end of those damage numbers that fly off to indicate that the DoT damage is amplified.
- 2x / 4x damage DoT items only display the correct impact damage on their item card, but the DoT damage is still displayed incorrectly. E.g. a Throwing Knife could show 100 DPS on impact and 150 bleed for 3 sec on its item card. Rerolling this weapon to apply 2x damage will display 200 DPS but still 150 bleed for 3 sec on the item card. This should be 300 bleed for 3 seconds.
- Extended Healing mutation's properties contain a typo where the chance to drop a small cough syrup is 0.03 instead of 0.3 (30%)
- Heavy Turret's DPS was decreased from 110 to 55. Not sure if this was intentional because I didn't see it in the patch notes, but it underperforms heavily.
- Crusher still applies slow while off-line (when you're out of range). It gives you free damage when you combine it with Frostbite and just move out of range.
Impaired Bear Jul 1, 2020 @ 9:42am 
One of the best games in my 500+ library :eleven:
rpmaia Jul 1, 2020 @ 11:03am 
Being one of those players that could finish a 1BC run but got trashed in 2BC (even passing the Concierge was a pain in the ass), I welcome the new difficulty settings!!
proxyclams Jul 1, 2020 @ 12:52pm 
I don't think the reduced enemy damage is working correctly. Enemies attacks seem to do a much larger percentage of my health than previously.

As of last night, I was consistently getting to the final boss with one boss cell active. After this patch, I am struggling to get much farther than the first boss.
matalobay :) Jul 1, 2020 @ 12:53pm 
nice
CrabJuice Jul 1, 2020 @ 12:55pm 
I feel like I hit like a wet noodle since the update.
Nicolas Jul 1, 2020 @ 1:55pm 
Damage % is much better to understand than DPS for me. Thanks for the update!
Sajonji Jul 1, 2020 @ 2:06pm 
Mirog Jul 1, 2020 @ 2:14pm 
There's a small bug in secret rooms where when you open door in candles side, the door gets behind the candles but chest aren't. Here's the screenshot https://steamuserimages-a.akamaihd.net/ugc/1287416367971020223/B2046BA54D097B307F7BFD3A64C880F66BC1AE94/
Masterpeing Jul 1, 2020 @ 2:24pm 
why dont put the paid dlc on discount? are greed?
Orange Jul 1, 2020 @ 2:55pm 
Lots of unnecessary changes, very disappointing update.
proxyclams Jul 1, 2020 @ 3:14pm 
I love the damage mutation re-work, but is there a reason that the Scheme and Initiative mutations were not updated and still give a flat amount of bonus damage?
BuffaloJ91 Jul 1, 2020 @ 3:22pm 
In general I like the update, although not a huge fans of the new crossbows.
danyukhin Jul 1, 2020 @ 3:45pm 
thank you
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