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I don't know how active the devs are on this.
this item Alienation has no color for the flask
Called from en.deco.CellFlask.setItem (en/deco/CellFlask.hx line 107)
Called from level.BiomeDisp.initFlasks (level/BiomeDisp.hx line 250)
Called from level.BiomeDisp.initDecoEntities (level/BiomeDisp.hx line 131)
Called from level.LevelDisp.render (level/LevelDisp.hx line 274)
Called from pr.Level.initRender (pr/Level.hx line 959)
Called from pr.Level.onActivation (pr/Level.hx line 1090)
Called from pr.Level.resume (pr/Level.hx line 1062)
Called from pr.Game.activateSubLevel (pr/Game.hx line 387)
Called from pr.Game.loadMainLevel (pr/Game.hx line 321)
Called from cine.LevelTransition.loadNewLevel (cine/LevelTransition.hx line 55)
Called from cine.$LevelTransition.__constructor__ (cine/LevelTransition.hx line 46)
Called from cine.$LevelTransition.goto (cine/LevelTransition.hx line 14)
Called from pr.$Game.__constructor__ (pr/Game.hx line 76)
Called from User.newGame (User.hx line 578)
Called from Main.initGame (Main.hx line 323)
Called from Main.getGame (Main.hx line 294)
Called from local function #4550 (Main.hx line 222)
Called from local function #4613 (Main.hx line 369)
Called from mt.Delayer.update (mt/Delayer.hx line 106)
Called from mt.$Process._update (mt/Process.hx line 255)
Called from mt.$Process.updateAll (mt/Process.hx line 221)
Called from Boot.update (Boot.hx line 263)
Called from hxd.App.mainLoop (hxd/App.hx line 112)
Called from hxd.$System.mainLoop (hxd/System.hl.hx line 69)
Called from hxd.$System.runMainLoop (hxd/System.hl.hx line 123)
Called from hxd.$System.runMainLoop (hxd/System.hl.hx line 121)
Called from local function #11203 (C:\Projects\haxeTools\std/haxe/Timer.hx line 140)
Called from local function #11204 (C:\Projects\haxeTools\std/haxe/Timer.hx line 74)
Called from haxe.$MainLoop.tick (C:\Projects\haxeTools\std/haxe/MainLoop.hx line 156)
Called from haxe.$EntryPoint.processEvents (C:\Projects\haxeTools\std/haxe/EntryPoint.hx line 106)
Called from haxe.$EntryPoint.run (C:\Projects\haxeTools\std/haxe/EntryPoint.hx line 135)
Do they patch or update the Beta branch often? Seems like we won't be getting a fix for this until at least a few months, once this moves to the regular build of the game.
2-4 months?
The latest updates for this month came out: two on December 15, 14, 12, 9, 6, 5 and 1 December. So this kind of a bug fix, you can expect even today. Because many people can no longer play because of these error crashes, and they will become more and more, it can be said a critical bug requiring immediate fix.