Dead Cells

Dead Cells

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Witchetty Jul 3, 2017 @ 2:05am
[Suggestion] Ways to retrieve arrows.
I'm having a blast with the game, my favorite way to run is with an infantry bow and shield. The problem is with the more tanky enemies like elites or bosses (only managed to fight the one so far), my arrows get stuck in the enemies and there doesn't seem to be a way for them to shake loose (at least a reliable one, SOMETIMES when I'm fighting a boss, I'll get my arrows back for seemingly no reason, but most of the time I'm stuck dodging and throwing grenades). Infantry bow is probably the best most viable way to go for a bow run, while the infinibow has more than enough arrows the damage, lack of close range crit and slower start up time just makes it nonviable, but not having ammo is a big problem.

My suggestion would be to after a period of a few seconds ALWAYS have the arrows be retrieved like they would be from being fired into a wall or something, this can be longer to proc, or slower regain of arrows, but it stops us having to dance around and hope an arrow comes back to us in the unclear way the game does this.

ANother way is make us actively have to retrieve the arrows ourselves by pressing RB next to an enemy that's packed with arrows, this could also be a way to maybe pack in some extra damage or a bleed effect from having an arrow yanked out of them I'd leave that up to your designers to balance and whatnot, but please, let us have our arrows back.
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Showing 1-3 of 3 comments
Kyle Katarn Jul 3, 2017 @ 4:27am 
there are skill (grenade only?) modifiers that make some arrows unstuck. Search for "6 arrows fall off victim", if you successfully hit boss with these, you can get back 6 arrows.
Witchetty Jul 3, 2017 @ 7:56am 
First of all, what are the odds of running into a person with the same nickname that you use? I dont think I have in all my years of using this one lol.

And second, I actually didn't know that! I assumed that the arrows bit was just a weirdly worded way of saying enemies shoot arrows when you hit them with the grenades (I guess the combat's frantic enough for me to not notice that it doesnt happen lol). Still, I think it's kind of sucky to have to rely on the RNG to make the build reliable. I honestly think if that's the case then all grenades should be able to shake arrows loose, at least to a smaller degree than the specific buffs allow.

Still, thanks for the tip!
Last edited by Witchetty; Jul 3, 2017 @ 7:59am
Nishven Jul 3, 2017 @ 10:58am 
A shield block dislodge some ammos too.
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Showing 1-3 of 3 comments
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Date Posted: Jul 3, 2017 @ 2:05am
Posts: 3