Dead Cells

Dead Cells

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Doukh 2019 年 3 月 21 日 下午 3:51
About Owl of War
I had 2 Owls of War (activated) and picked up new Owl of War and activated the new one. After I did that I had 3 of them. And it goes on and on. I was able to get 6 of them(I could make only 2 of them angry.).When I exit a map it goes back to normal. I don't think this is how it's supposed to work .
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正在显示第 1 - 5 条,共 5 条留言
Tweedledees 2019 年 3 月 28 日 下午 4:34 
lol
Marcus101RR 2019 年 4 月 2 日 下午 9:51 
引用自 Artorias Joestar
I had 2 Owls of War (activated) and picked up new Owl of War and activated the new one. After I did that I had 3 of them. And it goes on and on. I was able to get 6 of them(I could make only 2 of them angry.).When I exit a map it goes back to normal. I don't think this is how it's supposed to work .

The whole minion idea thing is quote funny, seeing alot of games gain "Pets", "Minion", or "Companions" lately. Its the new orange for Multiplayer, playing with AI cooperatively.
OverRide 2019 年 5 月 8 日 上午 11:07 
wtf, it's still not fixed? I don't get it, devs ask for feedback, loads of bugs are shown on the forum for months, and still, like nothing is done... I mean, yeah tons of changges, but I don't understand priority thing on the bus thing.

You suppose to send a First Class Priority 24h Signed letter to Moton Twin HQ or something? Am I missing important feedback report system or I am just stupid?
EpicCoinFlip 2019 年 5 月 14 日 上午 5:00 
引用自 override604
wtf, it's still not fixed? I don't get it, devs ask for feedback, loads of bugs are shown on the forum for months, and still, like nothing is done... I mean, yeah tons of changges, but I don't understand priority thing on the bus thing.

You suppose to send a First Class Priority 24h Signed letter to Moton Twin HQ or something? Am I missing important feedback report system or I am just stupid?

Okay so im not going to claim to know how Twin Motions fixes/update their game. But I do have several friends who have made some of the most successful indie games in recent history. How bug fixes usual works is you fix the bug and send it to the QA team, who then checks that its fixed and no new bugs have shown up. Because this can usually be very time consuming (unless its like a game breaking bug). Most developers (again, from my point of view) send fixes in bulks. And then it takes a week or two for it all to be confirmed working. If new bugs show up, you have to repeat the process. You never want that, because people on forums get pissed about why stuff is taking so long.

For console this is even more complex, since they have their own QA teams or sometimes even their own developer team for the console port. Microsoft/Sony/Nintendo do NOT want to put forward patches with bugs. Since its pretty much always bad publicity towards them if something goes wrong. This is the reason you pretty much always see delays in console patches for games.

But the whole process is more complex than just tweaking a bunch of code lines and then sending out the patch. Most developers fix stuff really fast and for indie developers it can sometimes feel frustrating going on their forums and reading peoples comments on how "♥♥♥♥ aint fixed". Knowing that stuff is already fixed, your just waiting for QA to confirm so you can start working on the next alpha/beta or send the patch out.

#RespectYourDev<3
OverRide 2019 年 5 月 14 日 上午 11:07 
引用自 EpicCoinFlip
引用自 override604
wtf, it's still not fixed? I don't get it, devs ask for feedback, loads of bugs are shown on the forum for months, and still, like nothing is done... I mean, yeah tons of changges, but I don't understand priority thing on the bus thing.

You suppose to send a First Class Priority 24h Signed letter to Moton Twin HQ or something? Am I missing important feedback report system or I am just stupid?

Okay so im not going to claim to know how Twin Motions fixes/update their game. But I do have several friends who have made some of the most successful indie games in recent history. How bug fixes usual works is you fix the bug and send it to the QA team, who then checks that its fixed and no new bugs have shown up. Because this can usually be very time consuming (unless its like a game breaking bug). Most developers (again, from my point of view) send fixes in bulks. And then it takes a week or two for it all to be confirmed working. If new bugs show up, you have to repeat the process. You never want that, because people on forums get pissed about why stuff is taking so long.

For console this is even more complex, since they have their own QA teams or sometimes even their own developer team for the console port. Microsoft/Sony/Nintendo do NOT want to put forward patches with bugs. Since its pretty much always bad publicity towards them if something goes wrong. This is the reason you pretty much always see delays in console patches for games.

But the whole process is more complex than just tweaking a bunch of code lines and then sending out the patch. Most developers fix stuff really fast and for indie developers it can sometimes feel frustrating going on their forums and reading peoples comments on how "♥♥♥♥ aint fixed". Knowing that stuff is already fixed, your just waiting for QA to confirm so you can start working on the next alpha/beta or send the patch out.

#RespectYourDev<3
I got ya 100%. But as you can see, there are tweaks after a few from launchoing an alpha patch 13, not to mention previous bugs updates, with much smaller changes, where such game mechanics breaking bug is still accesible from the first version of the DLC. It was mentioned in many of the topics here, as well Reddit, I can see some post with Owl messeed up almost everyday, so... I don't know, maybe it's not so important, or it works like it should, just till you finish the level...

Mny minor things were reported and fixed pretty fast, or cooldown Owl bug has been fixed, so there was update including this skill.

Bu, yeah, I understand fixing bugs is not most important commitment right now I guess, where only small part of the team (which is small anyway, lol) is taking care of Dead Cells, and yeah, after fixing single bug, 10x other one, will show up. Humans are just humans, i get it, everyone makes mistakes, sometimes smaller, sometimes bigger, and sometimes you don;t even notice somethong doesn't work like it should.
最后由 OverRide 编辑于; 2019 年 5 月 14 日 上午 11:07
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