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If you could reset mutations along with YOLO before 1,0, it was ♥♥♥♥♥♥ up design then, LOL. Doesn't make any sense. This is your 2nd chance and you say "♥♥♥♥ it" -if so, click restart run in the menu after first death ;D
Believe me, not long time ago I was sure this game is impossible to finish even on 0BC, then i started 1BC Mode and my reaction was - WTF :O, and now I'm struggling with HotK on 1BC, so - patience and determination is a key.
I mean I think You don't talk about BC4-5 modes, and I'm sure You can see progress with every run - spend cells on new stuff/upgrades or a chance of + weapon drop...
And try custom mode - block few weapons which You don't like - but NOT starting gear, otherwise you block achievements, and gameplay will be much better and smoother for you. For Knife throwers use Humunculus Rune. You see, with every run you will be better and better.
DON'T BE SCARED OF THE GAME BUT ALSO DON'T TRY TO BE A F*** MASTER IF YOU'RE NOT.
Also I want to say that traps do WAY too much damage, especially when the jumps are so tight and some spots can screw you over if you accidentally grab the edge instead of land on the floor. This contributes to my issue with YOLO but I wouldn't be bothered by it so much if YOLO wasn't a permanent equip.
With YOLO on you, you basically get a second chance where you should have died and restart from scratch, there is 1 downside, it stays after being used, if you need 3 very specific mutations to be comfortable to finish the game than the solution is easy, don't pick yolo in the first place and/or reset your mutation before using YOLO.
also, disengagement ?
Yea what I'm saying is the downside negates the benefit of using it, since it's only worth using if it can last until the Castle and you are forced to take it after the first level. If it's used anytime before then you might as well just restart the run. IE. "Here is this mutation that saves you if you die, but you have to not die until the end of the game for it to be useful."
As for disengagement it doesn't change the fact YOLO is a worthless mutation now.
The mutation allows you to cheat death once, it's useful because you know that if you mess something up you have a BIG back up plan that saves you, stun + freeze everything for 3 seconds (I think) which allow you to 1) heal and fight back 2) run away.
The mutation is useful don't blame it to be useless if you are . . . you know exactly what I mean but I won't say it (start with a B and end with a D).
Know the attack's pattern of each enemy and boss and you'll see you won't even need YOLO anymore.
Actually don't mind what I'm saying, You have your opinion, I have mine, who knows who is right ?