Dead Cells

Dead Cells

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FumeKnight Jan 13, 2022 @ 7:29am
Lighthouse is tough
I'd say i'm decent at Dead Cells. Have made it to 2 Boss Stem Cells and even on no stem cells those 3 lighthouse protectors whip my ass when it becomes the full gank squad. Tips?
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Showing 1-8 of 8 comments
DeathWantsMore Jan 13, 2022 @ 7:36am 
I dunno, tactics? I melted them with owl and magic missiles, also shield is a must in this fight, way too many attacks.
Terminus_X Jan 13, 2022 @ 9:42am 
The phrase I would use is "don't stop running". Outpacing them far outstrips the benefits of landing hits and risking damage. If you're playing a brutality build, something like Serenade or the Leghugger will do wonders for you.
If you're not worried about order-killing for blueprints, focus on nuking the predictable but heavy attacks of the ball-and-chain one first, as they telegraph their moves and have a slow attack pattern, then pick off the tonfas one. The tonfa guardian will mostly just go back and forth in easier dodged wall-to-wall patterns. If they land on the ground, focus on outrunning them and take pot shots and roll-dash attacks where possible. The archer is mostly harmless, since their attacks are all extremely predictable. Just keep an eye out for their ground-pound. My preferred build at the moment is Brutality, "No mercy, Bleeding, Backpack Melee" with the infantry bow and either the sadist's stilletto or the blood sword/assassin's dagger/Vorpan. Use something like the shovel/flashing fans/iron staff to reflect projectiles or parry attacks as you roll. I've beaten them No Damage up to 1BC this way and will ramp up to higher boss-cells once outfits get sorted out.
FumeKnight Jan 13, 2022 @ 1:30pm 
Originally posted by Terminus_X:
The phrase I would use is "don't stop running". Outpacing them far outstrips the benefits of landing hits and risking damage. If you're playing a brutality build, something like Serenade or the Leghugger will do wonders for you.
If you're not worried about order-killing for blueprints, focus on nuking the predictable but heavy attacks of the ball-and-chain one first, as they telegraph their moves and have a slow attack pattern, then pick off the tonfas one. The tonfa guardian will mostly just go back and forth in easier dodged wall-to-wall patterns. If they land on the ground, focus on outrunning them and take pot shots and roll-dash attacks where possible. The archer is mostly harmless, since their attacks are all extremely predictable. Just keep an eye out for their ground-pound. My preferred build at the moment is Brutality, "No mercy, Bleeding, Backpack Melee" with the infantry bow and either the sadist's stilletto or the blood sword/assassin's dagger/Vorpan. Use something like the shovel/flashing fans/iron staff to reflect projectiles or parry attacks as you roll. I've beaten them No Damage up to 1BC this way and will ramp up to higher boss-cells once outfits get sorted out.

Solid advice! im a huge fan of Hattoris Katana so I'll go for a pure brutality build... or should I do a mix of Brutality/tactics or Brutality/survival?
Terminus_X Jan 13, 2022 @ 1:33pm 
Originally posted by Fairbrother69:
Originally posted by Terminus_X:
The phrase I would use is "don't stop running". Outpacing them far outstrips the benefits of landing hits and risking damage. If you're playing a brutality build, something like Serenade or the Leghugger will do wonders for you.
If you're not worried about order-killing for blueprints, focus on nuking the predictable but heavy attacks of the ball-and-chain one first, as they telegraph their moves and have a slow attack pattern, then pick off the tonfas one. The tonfa guardian will mostly just go back and forth in easier dodged wall-to-wall patterns. If they land on the ground, focus on outrunning them and take pot shots and roll-dash attacks where possible. The archer is mostly harmless, since their attacks are all extremely predictable. Just keep an eye out for their ground-pound. My preferred build at the moment is Brutality, "No mercy, Bleeding, Backpack Melee" with the infantry bow and either the sadist's stilletto or the blood sword/assassin's dagger/Vorpan. Use something like the shovel/flashing fans/iron staff to reflect projectiles or parry attacks as you roll. I've beaten them No Damage up to 1BC this way and will ramp up to higher boss-cells once outfits get sorted out.

Solid advice! im a huge fan of Hattoris Katana so I'll go for a pure brutality build... or should I do a mix of Brutality/tactics or Brutality/survival?
Pure brutality is usually best if going this specific route, but if you try and make the rest of your leftover scrolls purple then you can get use out of ranged roll, arrow ripper, or the networking mutations.
Last edited by Terminus_X; Jan 14, 2022 @ 3:21am
puh8080 Jan 13, 2022 @ 10:13pm 
pog
FumeKnight Jan 14, 2022 @ 3:42am 
Originally posted by Terminus_X:
Originally posted by Fairbrother69:

Solid advice! im a huge fan of Hattoris Katana so I'll go for a pure brutality build... or should I do a mix of Brutality/tactics or Brutality/survival?
Pure brutality is usually best if going this specific route, but if you try and make the rest of your leftover scrolls purple then you can get use out of ranged roll, arrow ripper, or the networking mutations.

Your advice worked. I had about 19 brutality and 4 of tactics and survival when I got to them and WIPED THE FLOOR with them using Hattoris Katana!
Terminus_X Jan 14, 2022 @ 3:46am 
Originally posted by Fairbrother69:
Originally posted by Terminus_X:
Pure brutality is usually best if going this specific route, but if you try and make the rest of your leftover scrolls purple then you can get use out of ranged roll, arrow ripper, or the networking mutations.

Your advice worked. I had about 19 brutality and 4 of tactics and survival when I got to them and WIPED THE FLOOR with them using Hattoris Katana!
Glad to hear it! I don't use the Katana too much myself, much as I like it, just because the critical is comparatively slow to charge, but against the mini-bosses here it would probably have a lot of utility!
And anything with certain-crit conditions is really good!
Serj4ever Jan 14, 2022 @ 5:08am 
I used Throwing Cards + Networking to melt them in like 20 sec each boss fight stage (except the last one, where there are 3 guardiands)
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Date Posted: Jan 13, 2022 @ 7:29am
Posts: 8