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I agree with the criticism, btw. Like with so many good games these days, they should quit while they're ahead and move to a sequel instead of patching the game to death. But given how substantially they've changed core game mechanics *after* leaving Early Access in the last two years, I think that ship has sailed and Dead Cells is shaping up to be yet another forever-game. I like the game a lot, but I can already feel I've had well enough of it and coming back to check out new content or knock out new achievements to get 100% back feels more and more like a chore than a treat. The game has already peaked for me several patches ago, but that doesn't stop them from milking it more and more. (I know some people will see it differently. They love all the new content and that's fine too - I would just rather see the game be put to rest gracefully instead of only when everyone is truly sick of it.)