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If you have unlocked pyrotechnics yet, that combined with oil is probably the single best tactic. Drop a wolf trap and you'll melt HotK. I wrecked him on both Expert and Nightmare with this build--though I didn't have a trap on nightmare. Had an ice bow which somewhat held him at bay but it becomes much less effective when his health drops below 50%.
Try and always bring a wolf trap for the hand as it glitches him and is still effective near the end when he is resistant to virtually everything. Try and stand in front of the empty trap and he can get trapped twice on you.
ALWAYS go for damage. Forget health. The more health you have, the more health they have which in turn requires more DPS. You're fighting a losing battle that way usually. And of course, max out the 75% damage reduction modifiers on yourself :)
Glass cannon FTW!
Then again, my builds usually consisted of a sentry, firebrands, and random skill and weapon (most often electric whip with +100% burning for range and either another sentry or a CC skill),
the sentry always dealt most of the damage and maybe got destroyed quickly and I didn't notice.
Haven't unlocked death orb, and to be fair, literally all the videos I've seen of glass cannon builds or speed runs used one, so maybe this (or any other non-sentry damage dealing skill) is necessary to get close. (Or just a brutality build, I only ocassionally tried that one)