Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So if i do a custom run to unlock the 5th boss cell, i keep that boss cell in my normal mode?
Well I never tried to unlock a boss cell (because I had 4 before custom runs were a thing), but I'm pretty sure you keep it. I run custom runs all the time with around 50% of the arsenal veto'ed. For sure you keep all cells spent, all unlocks etc etc so there's no reason why you wouldn't keep a boss source cell. When adjusting custom run just avoid changing those stats with a lock on them, they definietely prevent you from getting achievements at the very least.
Maybe someone else can confirm?
Yes , it's just only disable your achievements but not your progression.