Dead Cells

Dead Cells

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Mender Dec 27, 2017 @ 1:41am
Anyond use two-melee loadouts to good effect?
I saw that nifty gif on the Dead Cells store page - where somebody takes two swipes with a sword and then Sparta sandal kicks something to its doom.

So it got me thinking - are there actually useful and deadly two-melee-weapon loadouts out there I should be paying attention to? For that matter, are there two ranged-weapon loadouts that are any good? I'm *assuming* that two shields are junk. But, hey - I'm willing to consider something crazy. Somebody blow my mind...
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Showing 1-8 of 8 comments
ryn ☯ Dec 27, 2017 @ 2:01am 
Well, the obvious candidates for two ranged-weapon loadouts are the Ice Bow and pretty much any other bow. The Infantry Bow is my favorite for its damage output and easily accessible crits.

The Ice Bow can pair quite well with melee weapons as well, I like using it with the Frantic Sword as it's a Tactics sword so I can stack Tactics on my weapons and actives to great effect.

Two shields are usually junk. You won't be able to put out parries any faster and you won't be putting out better damage.
Mender Dec 27, 2017 @ 2:55am 
Originally posted by sonophilos:
Well, the obvious candidates for two ranged-weapon loadouts are the Ice Bow and pretty much any other bow. The Infantry Bow is my favorite for its damage output and easily accessible crits.

For sure this. The other one being the throwable torch + any bow that does +dmg to burning targets. The "+dmg when no enemies are near" can make for killer all-ranged loadouts, and the "+dmg when parry/stick an arrow" makes for great melee + shield/bow loadouts.

What I'm really curious about are two-melee weapon loadouts. I guess using one that can apply bleed/fire/ice/poison could be useful.

Has anyone tried the stun-hammer + the assassin knife/rapier? Seems okay, but wouldn't help at all for any boss fight though. =/
AgentFlea Dec 27, 2017 @ 3:24am 
Originally posted by Cutter:
Has anyone tried the stun-hammer + the assassin knife/rapier? Seems okay, but wouldn't help at all for any boss fight though. =/

Problem with something like that is, you can probably use a skill for a stun effect more efficiently.

The only melee weapons I've ran together was probably some boots, and anything else.
I've used a torch once, but it was lucky because I had a blade that caused more damage if they're on fire.


I do use 2 range weapons more often though. When I'm doing something and wanna play safe... I'm a big fan of the Hunters Bow for long range safe distance. Then I have like a crossbow repeater or Heavy Xbow for close range

Another for bows:
The Quick bow crits if 2 or more arrows are in - I've used it in synergy with Hokatu (or w/e the bow is called) I mark the target and the get a crit after attacking after with the quickbow - Since it already has an arrow in the target
Last edited by AgentFlea; Dec 27, 2017 @ 3:24am
Cathulhu Dec 27, 2017 @ 3:34am 
You can combine the Quick Bow with the Throwing Knives aka Kunai.
Two knives somehow count for the Quick Bow, so you get instant crits while the enemy bleeds from the knives.
Darthzz Dec 27, 2017 @ 9:28am 
For me it depends on how the items synergize with eachother.
ChillAxin Dec 27, 2017 @ 10:05pm 
The only true melee weapon combos I've used are: the Wrenching Whip + Infantry Bow, and the War Spear + Balanced Blade/Assassin's Dagger.

They synergize really well together and cover each others weaknesses. The Wrenching Whip can be spammed whereas the Infantry Bow has finite ammo and the Whip draws the enemy in for that sweet, sweet crit damage.

The War Spear is fantastic for groups of enemies but has a slow start-up and is terrible against flyers. The Balanced Blade is perfect if you are only fighting one enemy or just need some quick damage. This also has the benefit of range, it's attack range being great enough that you are too far for other enemies to retaliate.

I've never thought of trying anything else so I don't know what works.
Soren Dec 27, 2017 @ 10:56pm 
It's all about synergy whenever possible. Two melee weapons or two ranged weapons can definitely work regardless. Though hard too justify it unless one would help set up the other. Like one getting bonus damage against poisoned foes and the other releasing poison clouds on kills. Or just using a Spartan kick for insta ledge kills, and using the other melee in more open ledge/wall free fights.

I got a Spartan Kick once that did 175% to frozen foes. Which is pretty powerful since it's a slow single hitting type attack. I had two freezing sub weapons to go with it and a freezing blast main weapon. That type of loadout made killing enemies without taking damage easy. Safely one shotting most enemies for a majority of the run. Though the loadout was below par against bosses because after 3/4 of their health is gone, getting bonus frozen damage was basically impossible.
C45513 Dec 27, 2017 @ 11:02pm 
I used blood blade (applies bleeding) + dagger of the sadistic cult (crits on bleeding targets) in today's daily run and did pretty well.
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Date Posted: Dec 27, 2017 @ 1:41am
Posts: 8