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The gardener's keys are all in the promenade, and you need both Belier's horn and the spider rune to get all 3, it unlocks the tower with the blueprint
Golden Key: These drops from the elites in the presents - near them you'll find an area with 6 locked doors each having an item or cells behind them, you can unlock any two of your choice (the area tends to be in the ground near them.)
Gardeners Key: if you find all 3 of them you can use them to unlock the doors to get the explosive crossbow blueprint from Promenade.
The keys don't carry over to other runs.
Thanks both of you.
after that I got to the Clock Tower and there it says it requires the Clock Tower Key:
http://steamcommunity.com/sharedfiles/filedetails/?id=1255990423
Which key is that one?
You'll find 4 bells throughout the clock tower. You need to ring them in order of quietest to loudest and the key will drop from the 4th bell if you got it correct (ring the bells by attacking them.)
So... Why would we bypass that locked door? Why would we save that key for?
Maybe to unlock both passage ways in the map? Don't see a reason, since we can choose only one.
I didn't get it.
You need the second key to get the blueprint. Once you have that you no longer need to skip the door.